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Posted
I got the Bretonnia box on Old World preorder (yay hobby workshop for getting it me a day early and for just £124).

I'm painting these up with the knights as women (3d printed heads from highland minis scattered amongst the helmets) and I just finished my duchess.

I think she's looking ace (apart from the eyes, they're still rough as..)

[ATTACH=CONFIG]70936[/ATTACH] [ATTACH=CONFIG]70937[/ATTACH] [ATTACH=CONFIG]70938[/ATTACH] [ATTACH=CONFIG]70939[/ATTACH] [ATTACH=CONFIG]70940[/ATTACH] [ATTACH=CONFIG]70941[/ATTACH]

Now. On to the rest of the box...

 

She looks pretty damn good! Plus, having played against one a couple of times already, can be a right pain in the a...

Posted

Thanks! I'm chuffed with her!

I'm yet to have a game under the new edition. I'm being strong and building from the box one unit at a time in order to make sure I paint the lot!

That said, I already got tempted into 3d printing a trebuchet that I'm now just finishing up instead.

  • 4 months later...
Posted

Had a quiet couple of months but have been cracking on these last two weeks and knocking out a decent amount of Bretonnia minis.

Knights of the Realm on Foot - 3D print

 

footknights1.png footknights2.png footknights3.png

 

Men-at-Arms - GW

 

bretatarms1.png bretatarms2.png bretatarms3.png

 

Archers (work in progress) - GW

 

Bretarchers1.png Bretarchers2.png

 

I'm chuffed with the momentum I've managed to build recently and I'm actually enjoying batch painting regiments again!

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Posted (edited)
Had a quiet couple of months but have been cracking on these last two weeks and knocking out a decent amount of Bretonnia minis.

I'm chuffed with the momentum I've managed to build recently and I'm actually enjoying batch painting regiments again!

Was convinced you'd started Dark Elves when I initially saw all that purple! Nicely painted.

Are you getting any Pegasus Knights? Those things are properly annoying!

Edited by AlistairB1983
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Posted
They look great, Dave, what are your thoughts on the game itself? I've heard mixed things about the rules, but i'm still tempted to jump in when the Wood Elves get a release, I've still got my Lord on Forest Dragon sat waiting for a fresh coat of paint.
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Posted
Was convinced you'd started Dark Elves when I initially saw all that purple! Nicely painted.

Are you getting any Pegasus Knights? Those things are properly annoying!

No Dark Elves here, not a huge fan of the way they've evolved over the years. I will be doing a High Elf army when they get the release as I have loads of those still available (inculting the original early 90's all-metal Prince Imrik on Dragon)

 

Have three pegasus knights to build and probably going to get another three next month as they seem to be gloriously hard-hitting in this edition.

They look great, Dave, what are your thoughts on the game itself? I've heard mixed things about the rules, but i'm still tempted to jump in when the Wood Elves get a release, I've still got my Lord on Forest Dragon sat waiting for a fresh coat of paint.

The Wood Elves if used correctly are absolutely leathal in this edition. Hard to hit and very hard-hitting. Absolute ambush masters!

As for the rules. It's Warhammer fantasy so it's a complex system as ever it was, but I'm confident in saying it's the best version of the rules we've ever had.

Magic isn't powerful enough to be game-ending and it is now spread across all turn phases rather than having it's own phase. Wizards are powerful but not overly so.

Combat is excellent. Gone is the silly "step up" rule from 8th edition, in are new rules to give ground and fall back in good order from warhammer ancient battles. That makes a huge difference with combat now having ebb and flow with fewer instances where a well-placed charge could rout your whole force.

 

I love it and it's the perfect antidote to the ever simplified yet ever more convoluted systems of 40k and AoS.

Posted
No Dark Elves here, not a huge fan of the way they've evolved over the years. I will be doing a High Elf army when they get the release as I have loads of those still available (inculting the original early 90's all-metal Prince Imrik on Dragon)

Have three pegasus knights to build and probably going to get another three next month as they seem to be gloriously hard-hitting in this edition.

 

Ah, I remember getting Imrik for Christmas when I was about 13 or so. I'm sure he ended up being built with more gaps than the London Underground!

The Wood Elves if used correctly are absolutely leathal in this edition. Hard to hit and very hard-hitting. Absolute ambush masters!

As for the rules. It's Warhammer fantasy so it's a complex system as ever it was, but I'm confident in saying it's the best version of the rules we've ever had.

Magic isn't powerful enough to be game-ending and it is now spread across all turn phases rather than having it's own phase. Wizards are powerful but not overly so.

Combat is excellent. Gone is the silly "step up" rule from 8th edition, in are new rules to give ground and fall back in good order from warhammer ancient battles. That makes a huge difference with combat now having ebb and flow with fewer instances where a well-placed charge could rout your whole force.

 

I love it and it's the perfect antidote to the ever simplified yet ever more convoluted systems of 40k and AoS.

Having played about a dozen games or so before the little man turned up, I would agree with this assessment. It's a lot 'grittier' than previous editions, and is much more of a grind in most circumstances. From shooting, to magic, to combat, most times less models die than have done in previous editions, so the game generally takes longer to complete - especially compared with some of the over the top stuff from 8th (which I still love, but is a completely different animal).

 

There are one or two minor quibles/silly rule interactions, but really nothing too big to hamper the overall feel of the rules which feels much more like an actual battle than a fast dice rolling exercise.

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Posted
Ah, I remember getting Imrik for Christmas when I was about 13 or so. I'm sure he ended up being built with more gaps than the London Underground!

 

Mine was caked with some very persistent paint since the mid-90's. It took two evenings of isopropyl soaking and work with a fine wire brush to get it all off, more to get the araldite holding it together to weaken enough for me to break it down to parts again.

 

Now I've got a shiny lead (its pre white metal) Dragon and rider in component form to rebuild and paint with nearly three decades experience to put toward it!

 

Having played about a dozen games or so before the little man turned up, I would agree with this assessment. It's a lot 'grittier' than previous editions, and is much more of a grind in most circumstances. From shooting, to magic, to combat, most times less models die than have done in previous editions, so the game generally takes longer to complete - especially compared with some of the over the top stuff from 8th (which I still love, but is a completely different animal).

There are one or two minor quibles/silly rule interactions, but really nothing too big to hamper the overall feel of the rules which feels much more like an actual battle than a fast dice rolling exercise.

Yep, definitely feels more like a proper battle than previous editions. The hammer and anvil concept is still there but you really need to back your hammer units up with support if you're going to shif an opponent's holding unit quicky.

With the new Dwarf release coming up, it's going to be even harder as they're just so damned hard to shift!

  • 3 months later...
Posted

Been quieter on the hobby front lately, but I have painted this absolutrely glorious High Elf Skycutter proxy.

It's a gorgeous print and the dragon from the same range is simply stunning. That one will follow in a month or two...

 

skycutter.jpg Skycutter2.jpg skycutter3.jpg

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  • 2 months later...
Posted

Whilst not being able to get any actual painting done, I've been having a bit of fun with a little pet project.

 

I've recently started to make use of the wonderful Obsidian app, which is a markdown-based wiki-like note taking app. After transferring all of my 40k painting recipies from Google keep into Obsidian, I had a thought that it'd be an ideal app for 40k rules, datasheets, etc.

 

I found a GitHub repo that's got all of the datasheets maintained as JSON files, so I knocked something up to pull all of that and turn it into a big pile of markdown files for use in Obsidian. Add a little bit of CSS to give it the 40k look and this is the result. It's much nicer/faster than scrolling through and zooming in and out of PDFs. Works just as well in the mobile app, too. Since it's a collection of markdown files, you can add your own pages to list units for an army, quickly reference enemy units, keep scrore, etc.

 

2025-01-16 08_17_19-Skitarii Rangers - Markdown 40k - Obsidian v1.7.7.png

 

2025-01-16 08_18_09-Skitarii Rangers - Markdown 40k - Obsidian v1.7.7.png

 

2025-01-16 08_51_46-Adeptus Custodes - Markdown 40k - Obsidian v1.7.7.png

 

2025-01-16 08_57_40-Tervigon - Markdown 40k - Obsidian v1.7.7.png

 

I may never actually get to use it in a game, but it's been fun to make. Just the rules, stratagems, enhancements and detachments left to do before 11th edition comes out :)

Posted
... have you not seen NewRecruit.eu, then? ;)

 

Genuinely so much nicer to use than BattleScribe and works better on smaller screens (ie phones) too

 

I would have said no, but when I took a look just now I had an army list on there from 9th. It's still quite Battlescribey to look at, though, imho.

 

I'm not wanting to try and tackle army building. I was just wondering how nice and fluid an experience Obsidian might be for having a bunch of different datasheets and suchlike open in different tabs, whilst not looking like a mangled Word table. Turns out it's really nice!

Posted

Yeah, fair enough.

I personally find New Recruit much easier to use than Battlescribe, but I think they're both bogged down by the fact that 40k is so rules heavy and there's just no pretty way to display stats lol.

 

I've yet to actually get any games of 10th in either. In-person games, I mean. That one game I had on Tabletop Simulator notwithstanding.

Posted
I decided to convert my code from Google Apps Script to PowerShell. What took in total well over 10mins in GAS (which has a 6min max execution time) took all of about, oooh, 2s on a MacBook Air M2! Yeah, GAS is a lovely thing to have, but it's slow, especially when reading/writing files in Drive.
Posted

Evening All - glad I found this thread. Where better to search than here.

 

Anyway - a group of kids in school have been playing Warhammer during lunch times in the dinner hall. I have been watching them and asking questions. Really enjoying watching them. I felt sorry for them in the dinner hall amongst everyone with some taking the peeeee out of them. So I'm going to help them out by getting involved and providing a safer space for them in a classroom.

 

I've also decided to get more involved and start playing. I have no idea of course. I have been a model train enthusiast for years so understand modelling, but this is out of my league.

 

In a bit of cheek I wrote to Games Workshop asking for help and they told me about the Warhammer Alliance - which is a programme for establishments like schools. So I have applied for a kit. Has anyone else done this?

 

Does anyone run a Warhammer club in school? Is it popular?

 

Where is the best place for me to learn about it all?

 

I just know the answers will be here.

 

Thanks all.

Posted

Welcome to the Hobby, Gareth! Prepare to open your wallet! ;)

 

It's ferociously expensive, but very rewarding.

There's some support for setting up clubs which helps loads.

 

In terms of the cost of entry, it's not cheap, but there are ways to mitigate that.

 

A school club is unlikely to have more than an hour to play games so consider running some of Games Workshop's smaller games.

 

Warhammer 40,000 Kill Team is a squad based skirmish game that uses fewer miniatures and should be more accessible.

Similarly there's Necromunda which focuses on organised crime gangs in the underbelly of a giant Imperial Hive city. Gang members gain experience and you develop your team from week to week.

 

There's a smaller scale Warhammer 40,000 gametype called Combat Patrol which is based on the combat patrol boxes for each faction.

These would be shorter games but I'd still expect more than an hour.

 

I will say it's never the best value to buy direct from Games Workshop (in store or online). Look for 3rd party local game shops or online shops like hobby workshop. They will usually offer up to 20% off the GW sale price.

Another way is to 3D print miniatures. An entry level resin printer will pay for itself in money saved on miniatures by printing alternative designed minis found online.

 

Finally, depending on the size of the club and the room you have, space for games might be an issue, so consider offering access to the full breadth of the hobby by having oneor two games and allowing other people to build their kits or paint minis / construct terrain for future games.

Posted

Whilst not in the 40k setting, Warhammer Underworlds might be worth exploring for a school club. I've never played it (I don't go for the fantasy stuff) but I believe the play time is more like 20-30 minutes, you only need a few models and no terrain pieces.

 

For 40k, I suspect the aforementioned Combat Patrol mode is the best option. It's designed as the introductory game mode, with prescribed armies and loadouts (literally out of the box) and not needing a full 6'x4' table. I think it's played without needing the faction-specific Codex book(s), too.

 

The Warhammer Alliance setup ought to be worth exploring, but if you've got kids who are aleady tooled up with armies and accessories, then they may want a more full-fat experience.

 

The good thing about school is that tables aren't in short supply, so perhaps get a nice fancy 6'x4' game mat for them to play on (e.g. https://www.gamemat.eu/en/battle-mats/6-x4-battle-mats/).

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Posted

I genuinely had no idea GW did that kind of thing. Good on you for getting the ball rolling!

Fingers crossed it all goes well.

 

Now brace yourself for the rabbit hole.. Paints, layers, glazes, wet palettes, texture mixes, magnets, airbrushing, cork, aquarium gravel, saving every random bit of packaging that has a texture because it 'might be useful'..

Some of your model railway stuff will cross over, no doubt, though I've no idea how the venn diagram would look lol

  • Thanks 1
Posted
Evening all - thanks for the replies.

This morning I spoke to the pupils who were interested and told them I had applied for the Warhammer Alliance packs. They were made up. We also spoke to our DT Technician, who is also a fan. He is making then a 6x6 board play area and we will be using the DT department as their 'safe to play' area - free from idiots who just make fun of them.

Then, at 2:30pm the email arrived to say our Alliance kit was being prepared and we had been accepted. Not told the kids yet - that will be tomorrow.

All the stuff I need for the Alliance part of it has been downloaded and I'll spend some time reading tomorrow.

Not quite sure what I am letting myself in for. :)

Gareth

 

Honestly? You're not letting yourself in for anything more than you allow yourself to do.

 

From the sounds of it the students are already at least somewhat familiar with the system(s) they're playing, as they're already gaming independently. You're just going to provide them with a safe environment and a few extra resources for them to do so. The rules for the main two systems (Warhammer 40,000 (40K) and Age of Sigmar (AoS)) are both free and available to download from the Warhammer Community website if you wanted to read them/print them off for the students to have as a reference. However don't feel it's your responsibility to 'teach' them anything (if you don't want to), as there are numerous other outlets already available for that - from official Warhammer stores to Youtube videos etc.

 

Honestly just providing them with a space they can play in without the judgement of other members of their school community will do them a world of good. I know from personal experience such attention can cause them to stop enjoying (and ultimately stop participating in) the hobby - it took me almost a decade to come back to it after stopping during secondary school - so to have someone looking out for them like this is going to help ensure they can continue to enjoy the hobby for as long as they want to.

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  • 3 months later...
Posted

My Start Collecting! Tyranids box is now done! I'm not sure yet whether I've now started or have actually Finished Collecting! Tyranids. We'll see.

 

This is the Trygon now finished, to join the Broodlord and Genestealers from earlier posts. Not a great photograph, since a dark, glossy space monster is a bit too challenging for my phone camera. It looks better IRL (particularly the colour-shift carapace), but @Garacesh's Norn would put it to shame, I'm sure.

IMG_20250522_215256_HDR.jpg

IMG_20250522_215341_HDR.jpg

  • Like 2
Posted

😮 The Start Collecting box with a Trygon and Genestealers? There's a blast from the past!

 

I find colour shift rarely ever looks good in photographs but looks fantastic in real life where the light (or your eyes) can move. I toyed with the idea of doing the same for mine! 

Great work on the base too. I never liked how the Trygon just.. sits there.. when it's supposed to be a burrowing monster but yours definitely fits the bill! 

 

I'm in the middle of painting 10 Gargoyles at the moment and I'm really losing my patience with them lol

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