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Posted

I'm an advisory teacher working with children with Physical Disabilities. I have a young person with tics. This means that when they are using a mouse they will get it to where they want and then will tic and the cursor will move off the screen. These tend to be very fast. I know I can slow down the speed of movement but this is frustrating for the rest of the time when they are ok. Is there a way to set it so any movement above a certain speed is ignored as an input.

 

Bit of an obscure one I know!!

Posted
Certainly worth a try. Switching to using a keyboard with a guard so would have to be separate but might provide a better solution than something held. Thanks
Posted

is the tick on both hands? it only takes a while to get used to using a mouse with the other hand. (unlike handwriting) I can use a mouse with both now (can't write with both) I can't game lefty it but everyday navigation is no trouble.

 

also (as above) keyboard shortcuts with the use of the "alt" key (which highlights menu options) can compliment mouse navigation.

Posted
is the tick on both hands? it only takes a while to get used to using a mouse with the other hand. (unlike handwriting) I can use a mouse with both now (can't write with both) I can't game lefty it but everyday navigation is no trouble.

 

also (as above) keyboard shortcuts with the use of the "alt" key (which highlights menu options) can compliment mouse navigation.

 

Unfortunately for the poor kid it varies between the two sides. Don't think I could get my head round gaming lefty after all these years!

Posted

special school here

 

have you tried changing the method of input? using an eye mouse or switch box works too

 

sticky keys also works wonders-- you have to lengthen the deliberate press rather than the accidental and that might work better.

Posted

Could use an Autohotkey script to block mouse input unless shift is held down?

 

#SingleInstance force
#InstallMouseHook
BlockInput, MouseMove
~Shift::
while GetKeyState("Shift", "P")
{
 BlockInput, MouseMoveOff
}
BlockInput, MouseMove
return

Escape::
ExitApp
Return

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