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Posted
Magic is good to use as some races are weak against it...the bow is good to use as well, as you can do much more ridiculous damage (more than a sword, axe, hammer, staff)

 

I'm going to have to practice a bit with magick, get my levels a bit higher as it's a bit pathetic at the moment...

 

Also, I have one major gripe with this game that I'm surprised hasn't been patched yet - how f'in irritating is it when you're trying to listen to somebody and some random bumps in to you and starts talking carp over the top of them?! Seems like a major oversight to me, completely killed the apparent drama of a speech being given to some troops I was trying to listen to last night, not to mention making me miss some potentially vital plot points a few times now.

Posted
When that happens I just hack them to death and try to deal with the chaos that sometimes ensues the best way I can - either hacking to death a few more people or running away ;)
Posted
When that happens I just hack them to death and try to deal with the chaos that sometimes ensues the best way I can - either hacking to death a few more people or running away ;)

 

Haha yeah well I'm going to admit something embarrassing now... the first time (and the second... I should have learnt) I came across bandits, I thought they were Nords (I'm a Nord) so thought I could talk them round to siding with me. Apparently walking up to them with your weapon sheathed only antagonises them. [i am aware of the potential for double entendre in there BTW]

 

Also, the first time I saw a giant/troll (not sure what they are yet, they hang around with mammoths), I tried talking to it. That was a quick death.

 

This is the first game I've played like this, never touched WoW or Oblivion, the most recent RPG I've played was FF XII... I'm learning!

Posted
There's a place in the game where you can shoot the giants in the head with an arrow and leg it over to a tower where they can't get in through the doorway. You can dispatch them at your leisure then but it does take some time to kill them by just prodding them with your sword.
Posted
There's a place in the game where you can shoot the giants in the head with an arrow and leg it over to a tower where they can't get in through the doorway. You can dispatch them at your leisure then but it does take some time to kill them by just prodding them with your sword.

 

I can imagine... last night I decided to see if I could take on a mammoth. As I legged it away from the beast, I just started saying to the missus how strange it was there wasn't a giant around, then it hit me.

Posted (edited)

I cant believe some people dont like this game, i think its amazing!

 

Im not sure what level i am (i think im 46ish), or how long i have played, all i know is my girlfriend is near to dis-owning me!

 

The glitches do get annoying sometimes, however i have only experienced two.

 

1. A quest that i came across, opens up some 'entrance' to another 'place', however you cannot exit that place without speaking to a certain person, which is there during the quest. However after the quest the 'entrance' to the 'place' should close, but it doesn't ... so you can walk right into it without knowing, the person not be there ... and be stuck! Re-Load! (Hope that makes sence wanted to stay away from spoilers and be vague!)

 

 

2. A quest for a 'red sword', cant remember the actual quest name, but basically you learn about it by reading a book around skyrim, then you go find a sword blah blah, simple, easy 10 minute quest... HOWEVER, there are many of those books around skyrim, so i have done the quest ... 6 times now... and the BAM i pick up the same book in a random shack and BOOM the quest starts up again 'Find the red sword' -.-

 

Other than that i haven't really found any other serious bugs, little things like if an enemy dies mid air it sometimes hangs there... but that doesn't bother me. If you find you can place a bucket over somes head and steal everything... simply, dont do it!

 

Over all.

 

Rating

 

Gameplay 5/5

Graphics 5/5

Story 5/5

Stability 4/5

Conversation Engine 3/5 (Conversations in skyrim can be a little ... urm... bland, say the least!)

 

Ryan

Edited by RJohnson91
Posted
I'm going to have to practice a bit with magick, get my levels a bit higher as it's a bit pathetic at the moment...

 

Also, I have one major gripe with this game that I'm surprised hasn't been patched yet - how f'in irritating is it when you're trying to listen to somebody and some random bumps in to you and starts talking carp over the top of them?! Seems like a major oversight to me, completely killed the apparent drama of a speech being given to some troops I was trying to listen to last night, not to mention making me miss some potentially vital plot points a few times now.

 

Or the completely missing audio for the character in the Riften Ratway prison. Or the quest where you blackmail the woman who says "stick close to me and the guards wont attack" you start the next conversation and all the guards run in and kill you while you have no control of your character lol!

Posted

Also, the first time I saw a giant/troll (not sure what they are yet, they hang around with mammoths), I tried talking to it. That was a quick death.

 

Welcome to the world of Elder Scrolls, our Skyrim leg of the tour. I trust that your stay is pleasing so far and that the itinerary is to your liking.

 

We would like to warn you about the local flora and fauna, in case this was not clearly described in our pamphlet;

Trolls are bad.

Giants are bad.

Mammoths can be bad.

Basically if it looks big and bad, it probably is. Exception to this are the Horkers (Walrus), they're neutral until attacked. You cannot yield to an animal, if it's provoked you'll have to slay it.

 

Wildlife that's not big and bad encompass anything you'd see in Bambi, i.e the foxes, deer, rabbits, chickens etc. This includes dogs, but not wolves.

 

Also be aware of highwaymen and bandits on your travels. If their "name" is Bandit, or a derivation thereof, there will be no reasoning with them after they attack. You will not be able to yield to them in a fight. If they have a camp, they may warn you if you get too close, usually by drawing their sword and declaring that you're stepping too close. Listen out for these warnings as they won't give them to you again if you get any closer.

 

Bandits will scale to your level. If you're a low level, you'll only face regular bandits or slightly tougher Outlaw variety. As you increase in level, the bandits will get tougher although their armour remains mostly the same (watch out for tougher Bandits' weapons).

 

A thing that most new players overlook are the Standing Stones. When you started the game and exited the beginner cave, your companion will have highlighted 3 stones to you - the mage, the warrior and the thief. There are 10 other stones in Skyrim that give various benefits. Remember that you can only have one stone "active" at a time.

 

Also there is no pressure to continue either of the main quests. There are two: the civil war and the Dragon questline. Just go and explore.

 

Random info: The quest to watch out for: after level 14 you can meet a man in one of the inns (selected randomly). He will offer you a drinking game. Accept, it's a barrel of fun.

 

At level 51 I've still yet to complete either of the story arcs, I've progressed a little in each but not much. Still finding much to do. Employing the Battlemage setup.

 

Let us know how you get on. The UESP wiki will provide oodles of information.

  • Thanks 1
Posted

Oh and the grind from 45 up is killing the game experience!

 

With 100 archery and some + archery items I can kill most things with 1 or 2 hits and dragons in under 10.

 

I have full dragon armour and am working on my deadric as we speak, its tedious!

Posted

Whilst in Skyrim my general rule was "unless you look like a plot point character, you are my prey, and I shall only permit thee to live if you benifit me".

 

Thus I ended up with a LOT of bounty on my head, and villages bereft of life after I swarmed through and burnt/chopped everyone down :D

Posted
I have full dragon armour and am working on my deadric as we speak, its tedious!

 

There is an armour and physical damage reduction cap. If you've gone down the route of maxing your smithing with enchanted items etc, then you won't find any benefit from Daedric armour.

 

If not then ignore the above, although be aware that Daedric armour is heavier. (not applicable if you have the appropriate perk or standing stone)

Posted
I just like the look of the Deadric more than the Dragon, and I think I have the weightless perk, or am at least on the path to it
Posted

I much preferred the Daedric armour over the dragon one. The standing stone for the abilty to carry loads more weight was my constant standing stone for most of the game after I started to smith heavier armours.

 

Tbh I thought most of the Standing Stone abilities were a bit weak and that was by far the most useful one. The faster levelling up of abilities is OK, but most of the abilities offered by the SS's just seemed a bit dull to me.

Posted

lol Well some of them are pretty well hidden, you'd only find them by roaming around areas where there isn't really anything else to be found, such as the very edges of the map.

 

The "Steed Stone" is the one to watch for, that gives you +100 to carrying weight and no movement penalty for heavy armour :D

Posted

Indeed, as mentioned on my post on the previous page, there are 13 in total. Some, such as the Serpent Stone or the Shadow Stone, are largely useless.

 

If anything, I prefer the Lover's Stone. While I focus on magic, one-handed and light armour, I do use every skill so as to level up. 15% bonus to all skills is better, in my opinion, than 20% to one set.

 

Uber spoilers ftw, you have been warned: Skyrim:Standing Stone - UESPWiki

 

Random tangent: The latest patch's implementation of more kill-cams for ranged abilities is nice.

Posted
I do wish Bethesda would fix the major quest bug in the College of Winterhold quest line where the Containment quest fails to start after finishing Revealing the Unseen. I kinda wish I got the PC version now so i can script it to start.
Posted

I just got bugged by the fallen quest not being able to be completed because I haven't joined a side but have started the quests. I now cannot complete the fallen quest until I end the war, I assume.

 

I to am beginning to think that perhaps I should get a gaming machine built just for this Bethesda Games. Oblivion was the same on the PS3. If you purchased the Game of the Year disc for the PS3, the bug that was around in the PC version after they added the additional content, popped up on the PS3 version. To get around this apparently you have to go out and source the original game (not GOTY) and swap the discs to complete the quest. The quest I am referring to is the Vampire cure. Come on! Surely if you know that a bug exists like this, you would check the issue before releasing.

 

I'm also at level 52, so I won't be starting again. That's now 2 Bethesda games that I can't complete :(

Posted (edited)

@HodgeHi if you're on The Fallen, then you've completed Alduin's Bane.

  • If the war has been settled, the Jarl of Whiterun will speak to you and the quest will advance.
  • If the war has not been settled and the leader of the Greybeards still lives, then you need to speak to the respective leaders of each side and initiate the Season Unending quest. If you have not yet joined a side, now is the time. The Jarl will not see you until the threat against his Hold is removed.
  • If the war has not been settled and the leader of the Greybeards does not live, you have no other choice but to settle the war through arms and join a side.

 

 

Hope those criteria help.

 

p.s apologies for any spoilers.

Edited by Mako
  • Thanks 1
Posted
There is an armour and physical damage reduction cap. If you've gone down the route of maxing your smithing with enchanted items etc, then you won't find any benefit from Daedric armour.

 

If not then ignore the above, although be aware that Daedric armour is heavier. (not applicable if you have the appropriate perk or standing stone)

 

What's the cap? I'm currently working on my Ebony tier with the Heavy Armour tree and Stoneflesh as a support buff.

Posted

So after realising I couldn't kill a boss in a dungeon (after trying for a few hours) I decided that I would mark it and come back at a later date.

 

Off I trot to another random dungeon to do the same. Once again, kill everything other than the boss, but alas they will not die. So I start thinking that I am just cr@p at the game. So going through everything I have on me, I am not sure I have even got half his health down and my side-kick is useless at distracting him. He name begins with "Kuv", South-westish of the mountain in the middle.

 

I have not played it since but will most likely go back and reload an earlier point and leave me random dungeon destruction for a later date. Might even try and finish another main quest.

Posted

@CAM the percentage of damage reduction cap is 80%, which I think translates to 567 armour rating. I've read it's possible to hit the top at 672, but this doesn't add any additional damage reduction as far as I know.

@PeteW can you remember the name of the dungeon? I'm not aware of any such NPC's with that name.

Posted
So after realising I couldn't kill a boss in a dungeon (after trying for a few hours) I decided that I would mark it and come back at a later date.

 

Off I trot to another random dungeon to do the same. Once again, kill everything other than the boss, but alas they will not die. So I start thinking that I am just cr@p at the game. So going through everything I have on me, I am not sure I have even got half his health down and my side-kick is useless at distracting him. He name begins with "Kuv", South-westish of the mountain in the middle.

 

I have not played it since but will most likely go back and reload an earlier point and leave me random dungeon destruction for a later date. Might even try and finish another main quest.

 

I accidently did this playing Morrowind. I was exploring and I somehow wandered into the volcano in the middle of the map and found the end-game boss. I could barely dent him and he would constantly 1-hit kill me. Got bored in the end so stopped playing.

Posted
@PeteW can you remember the name of the dungeon? I'm not aware of any such NPC's with that name.

 

It was ( after a good Google) Kvenel the Tongue in the Volunruud dungeon. Though it says on there minimum level should be 21. I'm 17/18 or something so I am sure that doesn't help

Posted
I accidently did this playing Morrowind. I was exploring and I somehow wandered into the volcano in the middle of the map and found the end-game boss. I could barely dent him and he would constantly 1-hit kill me. Got bored in the end so stopped playing.

 

I get a few hits in. Then his Ice Troll friend turns up unannounced to join the party

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