Rob_D Posted March 19, 2020 Posted March 19, 2020 Where is this 100Gb install size coming from? I looked through the install directory on my PC and modern AAAs aren't going much above 60-70gb install size, with a lot managing to stay sub 50. For example destiny is just under 40, witcher 3 is only 35. Even Control and Outer Worlds were only in the 30-40 range.
ICTDirect_Dave Posted March 19, 2020 Posted March 19, 2020 The Final Fantasy 7 Remake Part one install size for the PS4 is 73.7GB!! I imagine that when it comes to xbox, the one X enhanced version will be another 10GB in improved textures, and I'd expect the PS5/XsX version to be touching 100GB easily.
sted Posted March 19, 2020 Posted March 19, 2020 Where is this 100Gb install size coming from? I looked through the install directory on my PC and modern AAAs aren't going much above 60-70gb install size, with a lot managing to stay sub 50. For example destiny is just under 40, witcher 3 is only 35. Even Control and Outer Worlds were only in the 30-40 range. master chief collection is iirc over 100gb cod i think is (dont own it) most arnt but as games get 4k textures the size goes up (iirc mcc is smaller on an xbox one s than my x)
ICTDirect_Dave Posted March 19, 2020 Posted March 19, 2020 MCC is a bit of a special case as it is a whole bunch of games in one. If i remember correctly you can actually only install the campaigns you want to play. It's definitely huge on the one X thought. halo 2 remastered takes a lot of space!
CHiLL Posted March 19, 2020 Posted March 19, 2020 Where is this 100Gb install size coming from? I looked through the install directory on my PC and modern AAAs aren't going much above 60-70gb install size, with a lot managing to stay sub 50. For example destiny is just under 40, witcher 3 is only 35. Even Control and Outer Worlds were only in the 30-40 range. Forza Motorsport 7 from 2017 was a 100GB+ game. I'm sure I've heard that the latest CoD game is like ~170GB. Games are getting up there, especially the AAA games that are focused on polished 4K HDR graphics.
3s-gtech Posted March 19, 2020 Posted March 19, 2020 Where is this 100Gb install size coming from? I looked through the install directory on my PC and modern AAAs aren't going much above 60-70gb install size, with a lot managing to stay sub 50. For example destiny is just under 40, witcher 3 is only 35. Even Control and Outer Worlds were only in the 30-40 range. Some of those aren’t that modern - things have ramped up hugely since and of course it depends on the type of game. Open world stuff, RPGs and cutting edge stuff like Cyberpunk 2077 are going to weigh in pretty heavily. A full RDR2 install comes in at 150GB or so.
mavhc Posted March 21, 2020 Posted March 21, 2020 I'd assume people would start writing games to be able to manage storage better, if it's running out then delete some levels you're not going to be playing soon
3s-gtech Posted March 21, 2020 Posted March 21, 2020 It’s textures, they can’t be compressed that much without taking a huge visual hit. ‘Levels’ aren’t usually a feature of these sorts of games either - so streaming in an 2GB texture pack could just slow things to a crawl.
Rob_D Posted March 22, 2020 Posted March 22, 2020 I wonder if it would be possible to use some of the extra processing power on vector textures? Has someone already tried?
3s-gtech Posted March 22, 2020 Posted March 22, 2020 Even if they did, though you’d keep fidelity you’d lose scale when they’re enlarged - so for instance a landscape would be crisp, but fairly barren. You can use a degree of procedural generation to compensate with things like foliage but it won’t hide it. Think of a rain-soaked street in something like GTA3 vs GTA5 (obviously other rendering features come into play too). Big grey expanses versus detailed and far more realistic.
mavhc Posted March 23, 2020 Posted March 23, 2020 Normally you'd have different textures as you went through the game though, different locations etc
CHiLL Posted March 23, 2020 Posted March 23, 2020 The new console will have a dynamic download service. At the moment, when you download a game for the Xbox One, you get the same version that the Xbox One X, which has all the textures. However the new download service means that it will only download the assets for the type of console you are on instead of everything for all consoles. On top of that, the dynamic download service will also download the initial playable area of the game first. So say you're downloading Halo Infinite at launch, it'll download say the first hour of game play as a priority, including all assets, menus, etc. As you play, it'll continue to download the rest of the game in the background, reducing the requirement to wait for the download to complete before playing it at all.
paulkerton Posted March 23, 2020 Posted March 23, 2020 The new console will have a dynamic download service. At the moment, when you download a game for the Xbox One, you get the same version that the Xbox One X, which has all the textures. However the new download service means that it will only download the assets for the type of console you are on instead of everything for all consoles. On top of that, the dynamic download service will also download the initial playable area of the game first. So say you're downloading Halo Infinite at launch, it'll download say the first hour of game play as a priority, including all assets, menus, etc. As you play, it'll continue to download the rest of the game in the background, reducing the requirement to wait for the download to complete before playing it at all. I thought that was what Xbox One already did??!
CHiLL Posted March 23, 2020 Posted March 23, 2020 I thought that was what Xbox One already did??! Oh. Maybe. I can't remember when I heard about that service.
ICTDirect_Dave Posted March 23, 2020 Posted March 23, 2020 There's certainly an element of this already. After about 10% most games are "ready to launch". Not all go from the starts. Pro Evo lets you play an exhibition match with the choice of just two teams for example.
mavhc Posted March 23, 2020 Posted March 23, 2020 They just need to add auto delete as well and it'll be fine then
sted Posted March 24, 2020 Posted March 24, 2020 The new console will have a dynamic download service. At the moment, when you download a game for the Xbox One, you get the same version that the Xbox One X, which has all the textures. However the new download service means that it will only download the assets for the type of console you are on instead of everything for all consoles. On top of that, the dynamic download service will also download the initial playable area of the game first. So say you're downloading Halo Infinite at launch, it'll download say the first hour of game play as a priority, including all assets, menus, etc. As you play, it'll continue to download the rest of the game in the background, reducing the requirement to wait for the download to complete before playing it at all. you dont halo mcc on mo old one was a lot smaller than on my onex (and at the time the x launched you could set the older console to download 4k files it couldnt use so you could dump them to the x when you got it
Arthur Posted May 7, 2020 Author Posted May 7, 2020 Watch the first Xbox Series X gameplay footage, showing off ray-tracing and graphics of the next-gen console After months of hardware reveals, spec reveals, and hype, Microsoft is finally doing a proper first look at gameplay footage for its upcoming next-gen console, the Xbox Series X, showing off gameplay from 13 games that will be headed to the console this fall. 1
JJonas Posted September 9, 2020 Posted September 9, 2020 September 22nd is pre-order day £449 for Series X £249 for Series S https://twitter.com/xboxuk/status/1303681720303181824 https://news.xbox.com/en-us/2020/09/09/xbox-series-x-and-xbox-series-s-launching-november-10/
Jcx500 Posted September 9, 2020 Posted September 9, 2020 September 22nd is pre-order day £449 for Series X £249 for Series S https://news.xbox.com/en-us/2020/09/09/xbox-series-x-and-xbox-series-s-launching-november-10/ [ATTACH=CONFIG]59040[/ATTACH] Deffo getting the X now ive seen the price!
paulkerton Posted September 9, 2020 Posted September 9, 2020 Just had confirmation that our 2.75% payrise is going to be in our September paypacket, backdated to April. So that's the X coming home with me I think!
flyinghaggis Posted September 9, 2020 Posted September 9, 2020 (edited) I was tempted but I'll wait to see what launch games are announced. No Forza or Halo titles confirmed so far AFAIK Edited September 9, 2020 by flyinghaggis
ICTDirect_Dave Posted September 10, 2020 Posted September 10, 2020 Both Halo (now December) and Forza (now Feb 2021) have been put back due to Covid disruption. They both look lovely though! There is a chunk of launch titles announced here and there will be an abundance of previous-gen games that have been retextured to take advantage of the series X power.
sted Posted September 11, 2020 Posted September 11, 2020 erm halo is sometime next year (im betting they release it on halos anniversary in November) forza i suspect is a series s/x only game which means in theory i cant be before November 2022 as they said for 2 years all games will work on current systems. what they showed of it they also waid was very early footage so 2 years seems reasonable. we might get a horizons though as its a different team
flyinghaggis Posted September 11, 2020 Posted September 11, 2020 (edited) A point worth noting for anyone considering the series S is that it has less ram than the current Xbox one X so won't be able to run current gen games in one X 4k mode. Kind of disappointing that in some ways a "next gen" machine is actually less potent than the current gen! https://www.windowscentral.com/xbox-series-s-will-run-older-games-xbox-one-s-mode-improvements-rather-x-mode Edited September 11, 2020 by flyinghaggis 1
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