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Posted

I can't remember who posted it, but saw a tweet by someone at E3 who said was playing a game on the Xbox One and it froze, then crashed to a Win 7 desktop!?! he also attached a pic of some guy in an MS t-shirt with his head in the cupboard under the screen which was indeed on a Win 7 desktop!

 

I'll see if I can find it...

Posted
I prefer to own the things I buy.

 

You don't own anything in your PC then, you are merely licenced to use it, this includes hardware, software, and peripherals. Short of having the deed to the item, you do not own anything.

 

Things which you can own

 

Car

House

Furniture

 

That pretty much sums up list of ownership these days. Modern day electricals and everything associated are essentially licenced if you read terms and conditions.

Posted (edited)
problem for me is the children also like to play games and being able to push a button and play without all the other pc stuff is a must. Wish I had the cash for console and decent pc.

 

PC games aren't really arcane mysteries anymore.

 

Granted, you get a few that have odd problems with certain hardware [i'm looking at you Tomb Raider...] Most of the time [OPINION ->] if it's buggy as hell, it's because the game is buggy as hell. [<- OPINION]

 

Plus, a lot of games have controller support.

 

 

I can't remember who posted it, but saw a tweet by someone at E3 who said was playing a game on the Xbox One and it froze, then crashed to a Win 7 desktop!?! he also attached a pic of some guy in an MS t-shirt with his head in the cupboard under the screen which was indeed on a Win 7 desktop!

 

I'll see if I can find it...

 

I saw that as well.

 

TBH, it didn't surprise me. Lots of companies have done it.

 

You don't own anything in your PC then, you are merely licenced to use it, this includes hardware, software, and peripherals.

 

Except, I CAN resell them to whoever I want. [This includes Steam games, I think. I can't remember if they changed it.]

 

Gotta love being in the EU for that.

 

Modern day electricals and everything associated are essentially licenced if you read terms and conditions.

 

All because companies do things like Microsoft tried to do AND PEOPLE KEEP BUYING IT.

 

FFS.

 

I'm really getting fed up of this.

Edited by X-13
Posted (edited)
You don't own anything in your PC then, you are merely licenced to use it, this includes hardware, software, and peripherals. Short of having the deed to the item, you do not own anything.

 

Things which you can own

 

Car

House

Furniture

 

That pretty much sums up list of ownership these days. Modern day electricals and everything associated are essentially licenced if you read terms and conditions.

 

Daaaayyyyymmmm... you just opened the portal of hell in @X-13

 

@Rawns I'm not sure what's happening to me! People are agreeing with me left right and center. It's an....odd yet stabilizing sensation.

Edited by Sunnyknight
Posted
I can't remember who posted it, but saw a tweet by someone at E3 who said was playing a game on the Xbox One and it froze, then crashed to a Win 7 desktop!?! he also attached a pic of some guy in an MS t-shirt with his head in the cupboard under the screen which was indeed on a Win 7 desktop!

 

I'll see if I can find it...

 

 

[ATTACH=CONFIG]18761[/ATTACH]

 

 

Apparently, they're Dev kits.

Posted
Except, I CAN resell them to whoever I want. [This includes Steam games, I think. I can't remember if they changed it.]

 

Gotta love being in the EU for that.

 

Nope. steam games cannot be sold, unless you do not use them, at all, and never have them in your library. Terms and Conditions strike again.

 

All because companies do things like Microsoft tried to do AND PEOPLE KEEP BUYING IT.

This one is more from consumer electronics companies rather than software companies. If you "purchased" a tv 30 years ago, you didn't own it then, just as much you don't own it now. You only have the licence to it, which does allow you to sell it, but again, you do not own it. Software companies followed suit shortly after.

Posted
Apparently those kits used a graphics card that is more expensive then the console itself. And some were running PC native code under an XBox One guise. Conclusion: Nothing can be trusted from those game demos as they were on over-specced hardware, PC ports or both.
Posted
This one is more from consumer electronics companies rather than software companies. If you "purchased" a tv 30 years ago, you didn't own it then, just as much you don't own it now. You only have the licence to it, which does allow you to sell it, but again, you do not own it. Software companies followed suit shortly after.

 

Maybe I'm just remembering the good companies...

 

IIRC, Nintendo used to be all "wha'eva" about modded consoles. All they'd say was something along the lines of "we don't support modded consoles, if it breaks it's on you."

 

Now we've got Microsoft trying to all but destroy your entire library of games [well, Xbone games] if you don't follow their rules. [same with steam...]

Posted

The Internet Just Made Microsoft Kill a Car for a Faster Horse

 

The root reason why Microsoft had to back down on their changes and make things stick with the way they are, it’s because they did a horrible job selling their new features and what they could have meant for the consumer.

 

What they should have done is said that they've made the Xbox One an entirely digital experience, where people can purchase games directly from Microsoft on day 1 without having to wait in line, preorder or deal with physical discs. They should have said that they're still going to make physical discs available for people who don’t have the appropriate bandwidth to download 50GB games, but that their focus is on digital. They should have said that because their focus is digital, all these features listed above are like Steam, but better. But instead they focused too much on the physical discs and lost people along the way.

 

But that doesn’t matter now. It’s apparent that the backlash, whether founded or unfounded, was too much for Microsoft to bear, and they backed down and not only removed these so called “restrictions,” but they removed a whole lot of incredible features as well. All thanks to people complaining on the internet.

 

To remind you of some of the “scenarios [they] previously announced”, here’s a short list of the relevant features.

 

  • If you purchased a physical disc game, your game was tied to your account and you could go to any other Xbox One and be able to have access to your entire library without carrying physical discs around
  • You could re-sell your physical disc game to Gamestop or any participating outlet that opted into Microsoft’s revenue sharing system
  • You could buy a used physical disc game from a participating retailer and play it like a new game
  • You could install all your games onto your hard drive and not have to get up all the time to swap discs
  • You could buy a digital copy and sell it or gift it to a friend (a previously unheard-of policy in digital games)
     
  • You could potentially share your entire library with 10 friends/family members, with the only limitation being that you couldn't play the same game at once

These were fantastic new features that were only available because Microsoft had the very reasonable expectation that you authenticate once a day to make sure you owned the game and didn’t just dump your entire library to someone and they were able to play all your games forever. Well, all of those features are gone now.

Posted
Now we've got Microsoft trying to all but destroy your entire library of games [well, Xbone games] if you don't follow their rules. [same with steam...]

 

I don't understand how Steam are destroying your library? Personally, I think Steam has only improved PC gaming with instant access, faster delivery and lower prices.

Posted
To remind you of some of the “scenarios [they] previously announced”, here’s a short list of the relevant features.

 

 

  • If you purchased a physical disc game, your game was tied to your account and you could go to any other Xbox One and be able to have access to your entire library without carrying physical discs around
  • You could re-sell your physical disc game to Gamestop or any participating outlet that opted into Microsoft’s revenue sharing system
  • You could buy a used physical disc game from a participating retailer and play it like a new game
  • You could install all your games onto your hard drive and not have to get up all the time to swap discs
  • You could buy a digital copy and sell it or gift it to a friend (a previously unheard-of policy in digital games)
  • You could potentially share your entire library with 10 friends/family members, with the only limitation being that you couldn't play the same game at once

 

 

1) Stop being lazy

2) You could do that already. [And not just at "participating retailers"]

3) See #2

4) See #1

5) Microsoft didn't have to strip that out. They just had a tantrum and took EVERYTHING [They'll add it back in when they do another U-turn.]

6) #1 mixed with #2. [Just share the disks.]

 

It would have taken the exact same amount of effort to make the patch "if offline, require disk" instead of President Madagascar-ing the [censored] out of the features.

Posted

i could of lived with the drm if the cost of games came down accordingly but it wouldnt of xbox games and ps4 would of cost exactly the same which negates a lot of the drm arguments (at least in theory drm stops or reduces copying meaning you can sell cheaper as you dont need to factor in as many dodgy versions so in theory say fifa 25(or whatever number it is) should of been cheaper for the xbox than the ps4 but we all know that wouldnt happen)

 

assuming the prices on amazon are correct for ps4/xbox games at around £60 thats the reason i wont be buying either

Posted

  • You could install all your games onto your hard drive and not have to get up all the time to swap discs

 

Do you know how many times I have had to buy a new disk because the kids have scratched them. This would have saved me loads.

Posted
I don't understand how Steam are destroying your library

 

 

Water Vapor, Books - they really don't mix.

 

 

On a more serious note - The whole 'you must authenticate before you play' thing is mainly due to the amount of digital content out there.

 

Add to that the whole online gaming concept and this gives manufacturers an easy way to attempt to combat piracy. Thing is, no-one has realised that all the ways that they are trying to implement DRM at the moment are only really hitting your average gamer, who just wants to play games and will happily pay for them.

Posted
Water Vapor, Books - they really don't mix.

 

 

On a more serious note - The whole 'you must authenticate before you play' thing is mainly due to the amount of digital content out there.

 

Add to that the whole online gaming concept and this gives manufacturers an easy way to attempt to combat piracy. Thing is, no-one has realised that all the ways that they are trying to implement DRM at the moment are only really hitting your average gamer, who just wants to play games and will happily pay for them.

 

it always does. Look at avatar bluray they altered the drm on that such that a lot of bluray payers couldnt play it but it diddtn stop it being coppied just hacked off people who bought it

Posted

assuming the prices on amazon are correct for ps4/xbox games at around £60 thats the reason i wont be buying either

 

I used to say the same thing - then I rediscovered gaming recently and I changed my mind. The amount of hours I've spent playing games like Assassins Creed - that's hours each game individually, not hours series as a whole. The length of the credits roll at the end of each game. The number of years a typical AAA game is in development for now days. £60 could actually be a bit of a bargain. It's about value for money, and where you find that value. If I'm getting more than 20hours (absolutely min) gameplay for my £60 then that ain't half bad. £3 per hour. An hour at the Cinema would cost me double that these days!

 

Besides you just moaning about new release prices. Don't like what a few months and the price will drop for that game as it won't be able to compete with newer AAA titles at the same price point. A bit like waiting for the DVD instead of going to the Cinema, no? That and PS3 game prices are about £40 now. No doubt in 3-4 year time (inflation accepting) PS4/XBox1 games will be about the same price on release.

Posted (edited)
I used to say the same thing - then I rediscovered gaming recently and I changed my mind. The amount of hours I've spent playing games like Assassins Creed - that's hours each game individually, not hours series as a whole. The length of the credits roll at the end of each game. The number of years a typical AAA game is in development for now days. £60 could actually be a bit of a bargain. It's about value for money, and where you find that value. If I'm getting more than 20hours (absolutely min) gameplay for my £60 then that ain't half bad. £3 per hour. An hour at the Cinema would cost me double that these days!

 

Besides you just moaning about new release prices. Don't like what a few months and the price will drop for that game as it won't be able to compete with newer AAA titles at the same price point. A bit like waiting for the DVD instead of going to the Cinema, no? That and PS3 game prices are about £40 now. No doubt in 3-4 year time (inflation accepting) PS4/XBox1 games will be about the same price on release.

 

but a lot of games ive bought later when you go onto live to play multiplayer its like a ghost town. I know that in the grand scheme of things £60 isnt a huge amount of money (but you have to draw a line somwhere and 1/2 as much again (assuming current games retail for £40) is just too big of a jump for me to justify esp when i seem to get more fun from space invaders than a lot of newer games) but in general i seem to get less and less out of games bought grid 2 a few weeks back and i just cba with it and tbh i cant remember the last game i bought that i actually sat down and played till whoa its 10 oclock how is it 10 oclock

Edited by sted
Posted
I think that's where I differ. I enjoy reading books and watching movies and, in a way, I view gaming as an extension to that. For me I like a good, long, single player story I can get into and play out in a way the other two mediums don't allow for. I'm not interested in multiplayer at all. For games like Watch_Dogs and AC:IV I see £60 as a good, albeit expensive, investment. If they play like AC:III then I might be more vocal and complain ;)
Posted
I think that's where I differ. I enjoy reading books and watching movies and, in a way, I view gaming as an extension to that. For me I like a good, long, single player story I can get into and play out in a way the other two mediums don't allow for. I'm not interested in multiplayer at all. For games like Watch_Dogs and AC:IV I see £60 as a good, albeit expensive, investment. If they play like AC:III then I might be more vocal and complain ;)

 

im happy with single player games but apart from final fantasy 13 II i cant think of any ive sat down at for any length of time in years

Posted (edited)
I think that's where I differ. I enjoy reading books and watching movies and, in a way, I view gaming as an extension to that. For me I like a good, long, single player story I can get into and play out in a way the other two mediums don't allow for. I'm not interested in multiplayer at all. For games like Watch_Dogs and AC:IV I see £60 as a good, albeit expensive, investment. If they play like AC:III then I might be more vocal and complain ;)

 

IIRC, AC4 is like AC3.

 

I liked AC3, but rage-quit at "Chase Charles Lee"... that mission is hard to 100%.

 

I also like the multiplayer, and AC4 comes with a toolkit to make custom modes.

 

Also, loads of boats [urgh...], loads of towns and uninhabited islandsm and loads of secrets.

 

 

Morrowind, Oblivion and Skyrim combined have sucked close to 2000 hours of my life over all 3 games.

 

Monster Hunter.

 

5 games [3 PSP, 1 Wii, 13DS] = ~3000 hours combined and growing.

Edited by X-13

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