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Posted
Also for consideration - how about dissallow 90 deg turns on rail.

 

What? This was allowed so far?? I've been carefully planning routes with gradual turns!

Posted
You say'n your spaghetti line was ... planned????? ;-)

 

Oi! That was a very efficient line. Gradual slopes, gradual turns, dual input/output on both directions of the main line. Multi-functional and fast... Compared with someone's giant ring lines which had tunnels everywhere causing massive tailbacks... :p

Posted
can inflation be knocked off as when years get high anyone starting has a real isue affording much lol

 

The amount you can borrow rises with inflation and later in the game you can take advantage of the fact that towns are large enough that stations can always generate a full passenger load. Inflation doesn't really make start-up too much more of a problem,

Posted

OK, summary of changes on the next restart:

 

[pf]

forbid_90_deg = true

 

 

[network]

server_name = Edugeek OpenTTD Server (1.1.5)

 

 

[gui]

autosave = half year

 

 

[economy]

inflation = false

exclusive_rights = false

Posted
That is really hard to do! Are you re-signalling a live track?

 

Yup. Basically, I caused deadlock in a tight spot, and couldn't get out of it, so the only way to fix it was to deliberately crash all the trains.

Posted
Build a depot, tell trains in front to go to depot and halt. Sorted. :)

 

Couldn't, there was no space to do so, as every track tile had a signal on it.

Posted
I need to expand on my knowledge of different types of station etc... Some of you guys really know how to generate income! My stations take ages to build each time.
  • 3 weeks later...
Posted

Had an issue when I tried upgrading the OS, basically fooked it up. I've hopefully now got the DC to upgrade the BIOS so it can be redirected over serial so I should in future be able to change the boot priority so I can boot from pxe to recover. Should be back up again later tonight if all goes well.

 

PS: Don't forgot to update your OpenTTD to 1.2.0 too ;)

  • 1 month later...

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