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30 ExcellentAbout Rammie

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Oh dear, I think I was looking for reassurance and everyone would be telling me it was just my paranoia. Lets see what we collect...
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Well it's a safe conclusion, but I was at a loss to explain why nearly new projectors in a relatively clean environment and low hours would be overheating. I get lamps failing this way occasionally with other brands, but only when near the end-of-life AND we've overlooked the filters for a while. Rarely, we've had lamps pop for no apparent reason. That's with an inventory of over 100 projectors, quite a few over 10 years old.
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The lamps are OEM - they've never been replaced until now. The filters were clean-ish when I replaced the lamps (okay, not spotless, but far from choked). I bought three units for a new building, installed Sept 2014 and now two out of three have failed.
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Anyone having problems with UF70 lamps failing early? I've had two lamps fail within a few weeks, both with overheated capsules (one just inflated, the other shattered) on projectors with less than 1000 hours on them. Could be just coincidence, but just wondered if anyone else had encountered short life problems?
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PS3/Playstation Network inbound ports
Rammie replied to Rammie's topic in Internet Related/Filtering/Firewall
I see more than four choices. 1. DMZ - no chance! Zero security. 2. UPNP - compromises security for entire home network. 3. Pretty much identical to 1. 4. Not really practical and Sony completely ignore users anyway. 5. Use WireShark to analyse traffic. 6. Open ports one by one and find out what works and what doesn't. 7. Persevere with Internet search in the hope of finding someone who's already done 5. -
PS3/Playstation Network inbound ports
Rammie replied to Rammie's topic in Internet Related/Filtering/Firewall
OB1: yes, I've seen that information and copies of it repeated ad infinitum. It's too vague - this is precisely the kind of indistict garbage I'm trying to improve on. Saying that PSN "USES" a port is not enough. I find it hard to believe it uses ports 80 and 443 for INCOMING traffic and I'm very sceptical about letting it do that anyway, not to mention conflicting with my other systems. Port 5223 - I dunno, could be, but what's it used for? I appeciate your comments about Destiny being launched so recently - an excellent point. Bungie have already posted a networking patch to fix a lot of "centipede" errors, so evidently they have some networking stuff to learn too. Interestingly, we encountered a show-stopping error because the second DNS address wasn't populated through DHCP. Wierd - clearly someone hasn't read the RFCs properly. As for UPNP, that's a significant security risk. You can't target it at one device, all your devices will have access to it. PC Trojans exist that have UPNP functionality and, if you get infected, will automatically open incoming ports to blitz your network. In other words, a firewall with a prominent switch to turn it off - what a stupid idea. Do I want to do this? No thank you! -
Kinda off-topic, I know, and I apologize in advance, but does anyone know the basic Playstation Network inbound port mapping for your common-or-garden home router? I'm getting desperate and my son is driving me bananas because he keeps getting errors with online games on his PS3. Regrettably, most gamers know zilch about networking and either recommend DMZ mapping or blanket port mapping of vast areas of the port range. Both result in a home network crippled for any other shared devices and/or dangerously insecure. Obviously, outbound ports are never a problem because most routers are transparent to outbound connectivity. Inbound ports are rather more critical and need to be identified accurately. I'm getting heartily fed up of sifting through write-ups that drone on about how to program the router (I'm Cisco trained...) or which completely fail to distinguish between outbound and inbound paths (blanket port mapping). Has anyone got this sorted in terms that I would understand? The game of the week, by the way, is Destiny and I'm fairly sure I've got Destiny's port mapping correct, because Bungie themselves have explained it properly (thank goodness...)
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Anyone know anything about licensing BskyB's "The Cloud" on school premises? I have some pressure to provide public access to Wifi (we have Mr & Mrs G Public in certain areas after 5:00pm), but I really can't be bothered with managing the authentication issues that go with this. While I know that The Cloud supply hardware for pubs and clubs, I wondered if they could provide service on our own WiFi network (i.e. just provide authentication and let us provide the air-service). Free would be good:rolleyes: Any thoughts?
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Ganz CCTV System vs. Internet Explorer
Rammie replied to Gongalong's topic in AV and Multimedia Related
This is an old thread, I know, but I have a Honeywell HREP16 DVR CCTV system - it uses what sounds like the same ActiveX control and it does the same thing - using IE8, the Honeywell Web Viewer constantly hangs up and fails to show anything on the screen. As with Gongalong's CCTV system, the ActiveX control reports as "WebViewer Control" dated 22/08/2011 19:42 and version 1.2.3.8, but without any other publisher information (Control name is not available) - a sure mark of an East-Asian manufacturer who chooses not to put his name on his handiwork. One wonders if the Ganz Digimaster DR16H and the Honeywell HREP16 are one and the same product (in different clothing) - and using the same flaky firmware. -
Ha ha ha! Talk about cross-purposes, Creese. No, I wasn't being cryptic, I meant "break" as in not working, as you now realise. Yes, I understand "not supported" to mean I wouldn't waste my time asking a question until I could reproduce a problem on supported equipment. I'm just reassured to know I've probably got some breathing space to get my outstanding PCs upgraded before I get hounded off-site, tar'd and feather'd. As I said, "not supported" doesn't necessarily mean "doesn't work," but some software developers have been known to expedite these issues rather more keenly than others, regardless of the inconvenience and expense to users.
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I may be being dense, but I thought that was referring to the SIMS client software, not the o/s. So what you're saying is that XP definitely breaks and the SIMS client software will fail to install?
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Does anyone know if this upgrade immediately "breaks" Windows XP clients? We're acutely aware that XP is not supported from this point on, but with over 700 PCs on-site and well over 100 SIMS clients, I have to admit that we have a few lower-priority SIMS clients still on XP (ugh, that sounded defensive, didn't it?). "Not supported" doesn't necessarily mean "doesn't work." I just want to know how much flak I'll be getting on Jan 6th. It's not a hardware issue for us, we're just limited to how fast we can deploy W7 upgrades.
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Google Chrome Updater vs Proxy
Rammie replied to Rammie's topic in Internet Related/Filtering/Firewall
Thanks Duke5A, ADMaster! I had considered GP push and that is the way we deploy the base install. However, I'm not fond of tinkering with GP any more than strictly necessary. In any case, GoogleUpdater works very neatly given the tools to work with; it's just a shame that Google didn't provide neater solutions for Enterprise users. Good news is that I located the "official" update host list buried in Google's documentation somewhere or other. It looks like this: http://cache.pack.google.com/edgedl/chrome/win/ http://www.google.com/dl/chrome/win/ https://dl.google.com/chrome/win/ http://dl.google.com/chrome/win/ http://dl.google.com/chromeos/ http://google.com/dl/chrome/win/ I could have whitelisted these, but better news is that one of my technicians dusted off his SQUID acl knowledge and worked out how to identify browser + Google Update traffic, so that our proxy now has this on bypass. Apparently he's done this before with BOINC traffic, although I didn't realize it. Chrome now updates fine at any time of day and the students don't even notice. By the way, GoogleUpdate.adm is essential to set the proxy URL in GP and there is no other obvious way of doing it. Reading the web indicates that loads of people assume that the Updater uses the same settings page as Chrome (well, you would, wouldn't you?), whereas in fact, the settings are quite separate. When you begin to appreciate that GoogleUpdater performs for a whole suite of apps, not just Chrome, you start to realize why.- 3 replies
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Simple but noobie question, help please!
Rammie replied to fairm010's topic in Internet Related/Filtering/Firewall
Yes Matt, you're on the right lines. You need to talk to your ISP (I'm assuming school, not home). They need to provide you with a public IP address. They need to open port(s) into your internal network, specifically to the internal host address of your HAP server (probably ports 80 and 443). Then you need an A entry in your public DNS record named with a useful name and pointing at your public IP address. Then when someone types the public name of your HAP server into their browser, they will connect to your public address and the firewall will re-route (re-address) the packets to your internal host address. Tell me which bits (if any) you don't grok. -
I know I've seen an answer to this somewhere, but I can't find it now that I need it, so... When we installed Chrome, we targetted Updater at our LEA's ISA server (which is/was an unauthenticated proxy). Setting up the proxy was fiddly (in the GP bolt-on), but we got the hang of it after a while and it worked a treat. Now, we've changed ISPs to Virgin and we no longer have a top-level proxy, only our internal proxies which need authentication to traverse. We've changed the proxy address in GP, but, problem, there is nowhere to put a username/password to authenticate the updater traffic. So how do you trick Updater to store an authentication pair, to traverse the proxy - deployable solution preferred, obviously? Alternatively, how do you find out which hosts Updater needs to update, so I can put them in Squid's whitelist?
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