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Posted
Q) How many other wired consoles (1990+) have allowed FULL backwards compatibility or purchased games?

 

A) 3

 

PS2->PS1.

PS3->PS1.

WiiU->Wii.

 

Wii->GC removed in latter models.

360->xbx limited/discontinued.

PS3->PS2 limited/removed

 

Your actual answer is 2.

 

PS3 cannot play the following PS1 games (at all...and believe me, I've tried on more than just my own console)

 

MicroMachines

Resident Evil 1 and 2

Die Hard Trilogy

Fifa 00

NHL 00

Crash Bandicoot

Batman Forever

Tekken 1 and 2

A bugs life

Armoured Core

 

There are others as well. Only PS2 and WII-U have full backwards compatibility.

Posted (edited)
Your actual answer is 2.

 

PS3 cannot play the following PS1 games (at all...and believe me, I've tried on more than just my own console)

 

MicroMachines

Resident Evil 1 and 2

Die Hard Trilogy

Fifa 00

NHL 00

Crash Bandicoot

Batman Forever

Tekken 1 and 2

A bugs life

Armoured Core

 

There are others as well. Only PS2 and WII-U have full backwards compatibility.

 

There's also a small list of PS1 games the PS2 cant play!

List of PlayStation games incompatible with PlayStation 2 - Wikipedia, the free encyclopedia

 

So 1?

Edited by Theblacksheep
Posted
Your actual answer is 2.

 

Not strickly true...

 

ColecoVision was 'backwards' compatible with the Atari 2600

The Atari 7800 could also play 2600 games

Intellivision could also with a hardware attachment

 

Amiga CD32 was backwards compatible with the CDTV

The MegaDrive was technically fully backwards compatible with the Master System - only needed a converter for the cartridge slot

For the Jap's I believe the Master System and the Mega Drive were both backwards compatible with the SG1000

 

Can't think of any others off the top of me head...

Posted
Not strickly true...

 

ColecoVision was 'backwards' compatible with the Atari 2600

The Atari 7800 could also play 2600 games

Intellivision could also with a hardware attachment

 

Amiga CD32 was backwards compatible with the CDTV

The MegaDrive was technically fully backwards compatible with the Master System - only needed a converter for the cartridge slot

For the Jap's I believe the Master System and the Mega Drive were both backwards compatible with the SG1000

 

Can't think of any others off the top of me head...

 

1990+

add-ons are cheating!

Jap master system/ mega drive = Japanese ps3 backwards compatibility level.

 

I'll give you CD32!

Posted

I'll give you CD32!

 

Funny, I thought that was the most dubious of my claims - could the CDTV be considered a console? I suppose it was by PS3/360 multimedia standards.

Posted
Funny, I thought that was the most dubious of my claims - could the CDTV be considered a console? I suppose it was by PS3/360 multimedia standards.

 

Debatable really, but it looks funny to have a list of backwards compatible consoles which consist of the Wii-u and a failed amiga console.

Posted
Debatable really, but it looks funny to have a list of backwards compatible consoles which consist of the Wii-u and a failed amiga console.

 

Also, every Nintendo handheld console has been compatible with the previous one. [GBA/SP was compatible all the way back.]

 

Nintendo know how to make a console.

Posted
Also, every Nintendo handheld console has been compatible with the previous one. [GBA/SP was compatible all the way back.]

 

Nintendo know how to make a console.

 

The list did say wired consoles :p

Posted (edited)
Can't think of any others off the top of me head...

 

If you're including hardware add-ons, the SNES could play Game Boy games with the Super Boy add-on ;)

 

Oh, and the Game Gear could play Mega Drive games, though to my knowledge this was never officially supported via any peripheral, some modders simply realised that Game Gear cartridges were just shrunken Mega Drive cartridges!

Edited by LosOjos
Posted
If you're including hardware add-ons, the SNES could play Game Boy games with the Super Boy add-on ;)

 

I thought we were on wired consoles only! If you're gonna be like that the GameGear could play Master System games with an add-on ;)

Posted
Sure, the improvement isn't as obvious as it was from 4-bit > 8-bit > 16-bit > 32-bit, but essentially it's always been about enabling better graphics and more memory to allow developers to produce bigger and "better" games (I still play my 8-bit consoles so better is definitely subjective)

 

While I agree with your statement about what it's always been about, your example is incorrect. There were no 4-bit consoles or a 4-bit generation. The Atari 2600, Colecovision, Odyssey2, etc. were all 8-bit consoles. The 2600, for example, is driven by the 8-bit 6507 with an 8-bit system bus. And just to throw in another interesting example, the Intellivision is a 16-bit system, driven by the 16-bit GI CP 1600 microprocessor. Comparing by bitness was simply a marketing strategy started around the time of the Genesis/Megadrive to promote the inaccurate perception that it had something to do with the graphics power, which is when the rationale that "well if this is 16-bit and the NES is 8-bit then the older stuff must be 4-bit" reared it's head. From the Fairchild Channel F/Atari 2600 on through to the NES/SMS/7800 you simply have different waves of 8-bit systems, all differing by their graphics co-processor capabilities. That's where your "enabling better graphics/more memory" observation is spot on.

Posted
Why the hell do we need ultra HD?

4K-capable consoles solves the chicken & egg adoption problem for Ultra HD TVs...

 

“PlayStation 4K” and “Xbox Durango” will be key to Ultra HD adoption « Ars Technica

 

The more people that buy Ultra HDTVs, the cheaper they will become for the rest of us. I also want a cheap 4K monitor for my computer and am not prepared to wait five years (or more) for them to come down in price. :)

Posted
A wild PS4 controller appeared!

 

Saw this last night and hope it is not far off the final product! Looks nigh on identical to the current six-axis. The touchpad isn't obtrusive and the addition of the Move light in the control I think is better than a separate Move controller.

 

The PS4 is still the next gen console I'm hoping is going to impress me, I see more potential out of Sony right now than Microsoft. Mostly due to PS+ and Gaikai.

 

5 more days...

Posted
While I agree with your statement about what it's always been about, your example is incorrect. There were no 4-bit consoles or a 4-bit generation. The Atari 2600, Colecovision, Odyssey2, etc. were all 8-bit consoles. The 2600, for example, is driven by the 8-bit 6507 with an 8-bit system bus. And just to throw in another interesting example, the Intellivision is a 16-bit system, driven by the 16-bit GI CP 1600 microprocessor. Comparing by bitness was simply a marketing strategy started around the time of the Genesis/Megadrive to promote the inaccurate perception that it had something to do with the graphics power, which is when the rationale that "well if this is 16-bit and the NES is 8-bit then the older stuff must be 4-bit" reared it's head. From the Fairchild Channel F/Atari 2600 on through to the NES/SMS/7800 you simply have different waves of 8-bit systems, all differing by their graphics co-processor capabilities. That's where your "enabling better graphics/more memory" observation is spot on.

 

Thanks for the info :)

 

I was aware that the bit depth thing was more to do with marketing than actual console power (despite my 4-bit faux pas :doh:) but I find the easiest way to refer to console generations is in terms of bits. Well, it was until we levelled out at 32-bit for a couple decades!

Posted
Saw this last night and hope it is not far off the final product! Looks nigh on identical to the current six-axis. The touchpad isn't obtrusive and the addition of the Move light in the control I think is better than a separate Move controller.

 

The PS4 is still the next gen console I'm hoping is going to impress me, I see more potential out of Sony right now than Microsoft. Mostly due to PS+ and Gaikai.

 

5 more days...

 

Sony have never really changed the controller too much.

 

With all the rumours of Sony blocking used games on a hardware level [RFID chips in the games... or something] I'm not too impressed with them either.

 

We'll just have to see what they say, if anything.

 

TBH, I'm starting to think they deliberatly leaked all the controversial things to A) get people used to it, B) see how they would react IF they did it or C) troll everyone.

Posted (edited)
TBH, I'm starting to think they deliberatly leaked all the controversial things to A) get people used to it, B) see how they would react IF they did it or C) troll everyone.

 

or d) prompt Microsoft in to announcing their intentions for Durango and gauge their own policy from there...

 

Really, both Sony and Microsoft have to go down the no second hand market route, or neither of them. If one does it and the other doesn't, it'll kill the console that does it.

Edited by LosOjos
Django on the mind, obviously!
Posted
Really, both Sony and Microsoft have to go down the no second hand market route, or neither of them. If one does it and the other doesn't, it'll kill the console that does it.

 

I think the same was said about charging for online play.

 

Look how that turned out... leigons of children assuming XBL is better because you have to pay for it.

 

For every one person who rufuses to support it, they will be 100 fanboys that do.

Posted
I think the same was said about charging for online play.

 

Look how that turned out... leigons of children assuming XBL is better because you have to pay for it.

 

For every one person who rufuses to support it, they will be 100 fanboys that do.

 

It's clear which side of that fence you sit on!

 

I own a PS3 and a 360 and XBL is without a doubt the better service for me. I couldn't care less what arguments people make for PSN, my personal experience tells me XBL is the better service. There's no fanboyism for me, I've owned almost every console from the main players since the NES (still have a lot of them). The PS3 is almost exclusively a Bluray player now though.

Posted
Thanks for the info :)

 

I was aware that the bit depth thing was more to do with marketing than actual console power (despite my 4-bit faux pas :doh:) but I find the easiest way to refer to console generations is in terms of bits. Well, it was until we levelled out at 32-bit for a couple decades!

 

If you read the Wikipedia articles on console generations they are pretty interesting and informative. Although I tend to disagree with generation count the mass media uses. Personally I don't really see the pre-Fairchild machines as being games consoles, that and I'd say the defining attribute of a console generation is graphical ability. On that basis you get something like...

 

G1 - Fairchild Ch.F, Atari 2600

G2 - Intellivision, Atari 5200, Colecovision

G3 - NES, MS, Atari 7800

G4 - MD, SNES, PC-Engine

G5 - PS1, N64, Saturn

G6 - PS2, GameCube, Xbox

G7 - Wii-U, PS3, 360

G8 - ...

 

Like most things, it's all debatable and viewed with the rose tinted specs of history. I like most of these machines regardless of what you call (the ColecoVision was a cracker for the time!)

Posted (edited)
It's clear which side of that fence you sit on!

 

I don't have a PS3, if that's what you're implying.

 

PC, DS/3DS, 360, Wii. I have neither the space nor the money for ALL the current gen consoles.

 

 

I own a PS3 and a 360 and XBL is without a doubt the better service for me.

 

Yet, I'm hit with LOADS of lag. It's the downside of it being P2P.

 

If someone has a bad connection, they ruin it for everyone else.

Edited by X-13
Posted
I don't have a PS3, if that's what you're implying.

 

PC, DS/3DS, 360, Wii. I have neither the space nor the money for ALL the current gen consoles.

 

You said: "eigons of children assuming XBL is better because you have to pay for it.

 

For every one person who rufuses to support it, they will be 100 fanboys that do."

 

which seems pretty obvious that you're against paying for online services.

 

Whilst I wouldn't say I'm for it, I will say my experience of XBL has been much more enjoyable than PSN. Perhaps it's just better managed, although that would of course be helped by the membership fee...

 

Much as I'd love to live in an open source, everything is free universe, we don't. We live in a predominantly capitalist world where companies main (only?) aim is to make money. And it certainly won't be gamers that change that!

Posted
From what I remember from owning a 360, and an XBox1, their online experience was better then (5-6 years ago) than the PSN is now, but I prefer the PSN experience. I think it comes down to what you are after. MS is the natural home for online games, Sony seems slightly better for solo gamers like me. It'd be interesting to see if Sony announces anything to redress that balance. I agree though, if you want a quality online experience you've probably got pay for it's up keep.
Posted
which seems pretty obvious that you're against paying for online services.

 

Oh, of course.

 

PS3, Wii, PC = pay for your internet, that's it. [Not including MMO games.]

 

Xbox = Pay for your internet... and give MORE money to Microsoft.

 

PC ports of Xbox games don't even have to pay extra.

Posted
Oh, of course.

 

PS3, Wii, PC = pay for your internet, that's it. [Not including MMO games.]

 

Xbox = Pay for your internet... and give MORE money to Microsoft.

 

PC ports of Xbox games don't even have to pay extra.

 

I see where you're coming from, but look at it from another angle; why is it that you're happy to pay to play an MMO but not to use XBL? For most people, they see that the MMO costs money to maintain so they'll happily pay membership to help that - why is that any different to any other kind of online service, such as XBL?

 

@tmcd35 - I totally agree.

 

All this said, I'm rooting for Sony deep down. I've always been impressed with their consoles, which are more like a complete home entertainment centre than just a games console. The PS3 disappointed me; PSN always felt very slow, the update system is crippling and the fact you have to install every game a major irritation. When I want to play a game, I just want to drop the disk in and play - otherwise why not just play on my PC?

 

I realise that the whole update/install system is probably going to be an integral part of the next gen, which is one of the reasons I'm already in the position that unless they do something truly awesome with one of the new systems, I'm ready to jump out of the console market and stick to my PC.

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