localzuk Posted January 21, 2016 Author Posted January 21, 2016 Was it mooshrooms? Nope. Tiny island surrounded by a huge ocean.
Geoff Posted January 21, 2016 Posted January 21, 2016 No I didn't. Granted you start off on a tiny sand island. But swim NW to the shore and it gets really good. If you head further north across the inlet past the large trees you end up in a nice coastal inlet. I've built a hut there on my SP game. http://i.imgur.com/aku7vTj.png
localzuk Posted January 21, 2016 Author Posted January 21, 2016 I've found quite a nice seed now. I'm liking the RTG, its nicer than the default generation.
DJ-1701 Posted January 21, 2016 Posted January 21, 2016 No I didn't. Granted you start off on a tiny sand island. But swim NW to the shore and it gets really good. If you head further north across the inlet past the large trees you end up in a nice coastal inlet. I've built a hut there on my SP game. *Image Removed* Just seeing that image of Minecraft brings up nostalgia from when I used to play it a few years ago.
ADMaster Posted January 21, 2016 Posted January 21, 2016 I'm still trying to wrap my head around the quest system, and all the seeds I've play there is now cow to be found. Also there is some strange device that took half my hearts.
localzuk Posted January 22, 2016 Author Posted January 22, 2016 I'm still trying to wrap my head around the quest system, and all the seeds I've play there is now cow to be found. Also there is some strange device that took half my hearts. There's some cows in the seed I've chosen for the server, so that won't be an issue. The device is probably something from Chromaticraft.
Geoff Posted January 22, 2016 Posted January 22, 2016 Yeah, due to all the extra mob types cows are a bit rarer than normal. On the flip side ATG does like to generate large amounts of plains biomes, so there's more neutral animals overall (just look at all the pigs on my minimap in the screenshot I posted). What's the ETA on the server change @localzuk I have given up doing anything on the current server since you announced your intentions and I don't want to do too much in SP to avoid repeating myself.
localzuk Posted January 22, 2016 Author Posted January 22, 2016 I was thinking the 30th, unless people want/are happy for me to make the change this weekend instead?
LiamHaith Posted January 22, 2016 Posted January 22, 2016 I'm happy whenever, I got burnt out once I reached a semi-automated state and no longer had to work for anything.
Sephiroth Posted January 22, 2016 Posted January 22, 2016 This weekend is fine for me... as @Geoff said; I've not been on since the announcement, and besides having look at what it's like, I don't want to do too much in single player before the server goes up.
Geoff Posted January 22, 2016 Posted January 22, 2016 I was thinking the 30th, unless people want/are happy for me to make the change this weekend instead? The sooner the better.
Garacesh Posted January 22, 2016 Posted January 22, 2016 I'm good whenever, since I haven't logged on in a few weeks. But since I haven't logged on in a few weeks, it's no skin off my nose to wait a little longer, either.
localzuk Posted January 22, 2016 Author Posted January 22, 2016 @Shielder, @ADMaster, @jedmondson? What do you reckon?
Sephiroth Posted January 22, 2016 Posted January 22, 2016 Also, just out of curiosity, what (if anything) have you removed from the pack?
Geoff Posted January 22, 2016 Posted January 22, 2016 I did try removing things. But honestly other than the 'optional' mods it just breaks if you try and take core mods out (I tried to remove Galacticraft).
localzuk Posted January 22, 2016 Author Posted January 22, 2016 Not yet removed anything. I'll have to have a look through and see if disabling things like tesseracts would mess things up at all though.
Geoff Posted January 22, 2016 Posted January 22, 2016 You could tweak/nerf the tesseracts rather than removing them if that's all you are bothered about. Just remember tesseracts and enderchests / endertanks are a lot less laggy than 1200 blocks of buildcraft pipes.
ADMaster Posted January 22, 2016 Posted January 22, 2016 This weekend is fine with me as well. I've not done much since you made the announcement either. I'd recommend an new thread when it goes live since it is not FTB anymore. Also post what optional mods you will be installing and any nerfs you do in the first post. I think the server and client mods must match to a point.
localzuk Posted January 22, 2016 Author Posted January 22, 2016 Ok. I have done the changes I wanted to make to the new world, and will be uploading tomorrow I think. New thread: http://www.edugeek.net/forums/gaming/165002-revolution-2-minecraft-server.html
jedmondson Posted January 22, 2016 Posted January 22, 2016 I will probably start late Saturday as I have a shift in the kitchen sat morning.
localzuk Posted January 23, 2016 Author Posted January 23, 2016 (edited) Currently zipping up the old server files so I've got the whole thing backed up. (Its about 61GB worth, due to dynmap). Once that's done, I'll zip up the config and world files and put them online somewhere. Edited January 23, 2016 by localzuk
localzuk Posted January 23, 2016 Author Posted January 23, 2016 OK. Here it is - world zip, with configs. http://ovh.to/6bRbtma
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