mossj Posted July 23, 2009 Posted July 23, 2009 (edited) Anyone know flash well enough to do a quick mock up for me, I've already tried but don't want to go to deep into it... Anyway what I want is a flash that pulls in a school logo and 3 images using a xml file. It then overlays the school logo on top, as the 3 images rotate in a slow fade in/out transition. 5 seconds fade -> 20 seconds fully there -> 5 seconds fade, it has to be in a 778 X 205 frame. Thanks in advanced to anyone that does this Attached is my try (for a good laugh) and the sample images.flashLogo.swf Edited July 23, 2009 by mossj
dhicks Posted July 23, 2009 Posted July 23, 2009 Anyway what I want is a flash that pulls in a school logo and 3 images using a xml file. It then overlays the school logo on top, as the 3 images rotate in a slow fade in/out transition. Our marketing comitee want the exact same thing. I have a stand-alone Flash file that works (you need to make a bitmap into a Symbol in Flash to be able to apply alpha values to it), but I figured it was a bit big to load all in one go. You don't want the front page of your web site taking ages to load, and the stand-alone version was starting to get to around 300k, so I plan to make one that will load an XML file to find out which images to load and fade in/out. The SWF file should render on the page and allow the rest of the page to load around it while the first image and logo is loading. -- David Hicks
dhicks Posted July 23, 2009 Posted July 23, 2009 Anyone know flash well enough to do a quick mock up for me Here's the source file and generated SWF. The images in the source file are twice the size of the nominal resolution of the Flash file as this is Flash and scales to whatever size you set - i.e. this file should scale to twice its default size without loss of bitmap quality. -- David Hicksbanner6.zipbanner6.swf 1
mossj Posted July 23, 2009 Author Posted July 23, 2009 The images in the source file are twice the size of the nominal resolution of the Flash file as this is Flash and scales to whatever size you set - i.e. this file should scale to twice its default size without loss of bitmap quality. Many thanks, and didn't know that...
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