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On the ice, a machine-learning system often triumphed over high-level South Korean players

 

Artificial intelligence still needs to bridge the “sim-to-real” gap. Deep-learning techniques that are all the rage in AI log superlative performances in mastering cerebral games, including chess and Go, both of which can be played on a computer. But translating simulations to the physical world remains a bigger challenge.

 

A robot named Curly that uses “deep reinforcement learning”—making improvements as it corrects its own errors—came out on top in three of four games against top-ranked human opponents from South Korean teams that included a women’s team and a reserve squad for the national wheelchair team. (No brooms were used).

 

One crucial finding was that the AI system demonstrated its ability to adapt to changing ice conditions. “These results indicate that the gap between physics-based simulators and the real world can be narrowed,” the joint South Korean-German research team wrote in Science Robotics on September 23.

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