Jump to content

Recommended Posts

Posted

Why would you want to unblock unless you’re a student?

 

We spend our entire time trying to keep the students learning. Few of the games you download from these sites would be licensed for a school network

Posted

Personally, I'd never unblock access to Steam or Epic Games but would setup a caching server. This is what I did a few months back at a LAN party to reduce network bandwidth. We used Lancache.NET. Fairly easy to setup in a Docker container and would allow you to download the games to a local server to serve out to the network so then effectively only "Approved" games can be played and clients won't be using up all your bandwidth trying to download games.

 

 

As for licencing, everyone who plays the games would need to purchase it themselves. It would work the same way LAN gaming centres do. Steam does have a volume licencing program where you can purchase site licences for games but I'd imagine that would be pretty expensive.

Posted
Why would you want to unblock unless you’re a student?

 

We spend our entire time trying to keep the students learning. Few of the games you download from these sites would be licensed for a school network

 

Its a common "problem" reported from public schools here in South Australia. They want to allow gaming (for various reasons) but are restricted by an unhelpful government department.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...