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Posted
No one else has had an issue connecting.

 

I've updated the server to v7.5.4.9

 

need to get the DNS Modpack of the AT Launcher, Ive installed all the optional mods, except for one as it wouldn't let me have it, had to download a few files separately from the web.

 

Got to get a chunk loader up now so that my RF battery charges off solar when in not on.

Posted (edited)
It got slightly confused. I have rebooted the box. Also took the opportunity to upgrade all the packages. I've added a cronjob to have the machine reboot at 4am daily. That should keep things going smoothly. Edited by Geoff
Posted

Is anyone else getting crashes when you use any teleporter ? mystcraft or the other one?

 

Also there's 5 interlinking books in the main building to use at the spawn mystcraft telporter.

  • 2 months later...
Posted

Alright, so everyone is done with DNS. So I'm going to redo the server this weekend. This time round it's going to be running FTB Trident. Which is a PvP pack. This also means the server will be public.

 

http://i.imgur.com/imWrFCF.png

 

In Trident, players are thrust into a land well past the brink of war. For as far as you can see, the world around you has been reduced to a smoldering expanse of death and decay. Sharp, craggy hills dot the landscape, carving ravines teeming with tainted water and deadly radiation. What does remain is a small oasis: one filled with plants and wildlife that haven’t succumbed to the poisonous environment. There may be more places like this- land without the deep scars of blight, but you’re not sure of where they might be. For now though, it is here in this tiny paradise that you shall set up your base.

 

However, you’re not alone. Like, you, others have been drawn to this gleaming desert gem. They want what you want. They want what you have. They don’t hesitate to take it.

 

To survive, you have allied yourself into one of three factions: Red, Green, and Blue. Your goal: establish dominance over the opposing teams and secure your victory on the battlefield. You can accomplish this by building up your infrastructure, quickly harvesting resources, and utilizing the very same weapons of war that destroyed this land.

 

The Great Battle is over, but the war has just begun.

 

http://i.imgur.com/SzRud6q.pnghttp://i.imgur.com/ip6Q7iV.png

 

Trident is a PVP-centric modpack and map designed for small to mid-range servers. Players are assigned to one of three teams and tasked with effectively eliminating the other factions while simultaneously protecting their own. Players can gather resources from the main oasis and risk detection by opposing teams, or travel far into the wasteland to see what riches it can offer.

 

In our testing, a typical session lasts roughly a month. Quicker or experience players may have a chance to claim victory in as little as a few days or a few weeks. We have left victory conditions up to the discretion of server administrators, so a run may be completed as soon as heavy weapons are deployed or well after the entire map has been scorched.

 

To that end, I'm going to consider a monthly server reset (on the last day of the month - I'm going to give people what's left of May + June for the first cycle).

 

You can get Trident off the FTB Launcher. Grab it here:

 

Feed the Beast :: Minecraft Modpacks - Texture pack - Maps

Posted (edited)

So, shall we all take the Edugeek-Blue faction, then? :D

 

I think monthly resets will drive people away, though. If you want a solid userbase, you want to give people a little longer to build up their resources, no? I'm not saying "Never reset" as that ends up with a mafia-sized team who do what they want 'cause nobody can stop them. Maybe bi-monthly?

Or maybe I'm just a whiny git and monthly is fine.. Either way I'll poke my head in for a while.

Skim-read your post and didn't realise there were solid victory conditions. Ignore me :)

 

I fell out of love with FTB because A) GPU death and B) just too much stuff I couldn't get my head around.

Edited by Garacesh
Posted

I think I missed something,

 

What would the defined victory conditions be? I'm quite interested in this, if the victory conditions seems suitable.

Posted (edited)
At the moment I'm only going to set a time limit or catastrophic destruction of the terrain or everyone has max tech. Edited by Geoff
Posted (edited)

A few issues with the server I've noticed..

 

1) How do we know what the victory conditions are?

2) NOBODY TOLD ME ABOUT THE GIANT ZOMBIES

3) You can dig through the boundary wall into the 'normal' world.

Edited by Garacesh
Posted
A few issues with the server I've noticed..

 

1) How do we know what the victory conditions are?

2) NOBODY TOLD ME ABOUT THE GIANT ZOMBIES

3) You can dig through the boundary wall into the 'normal' world.

 

 

You'll find he said in earlier posts "Victory conditions is either EVERY team has max tech, or complete destruction of the world"

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