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Posted

Hi All,

 

We have had a request comes through for students to use GODOT

 

https://godotengine.org/

 

Looks like a great engine, and can be run from a network share so that's a plus - However it does raise some questions.

 

* Users can download other users projects, even anonymous ones from the internet (safeguarding)

* Users could gain access to internal systems through scripting, but I'm unsure of if/how/why OS access would be required (anyone have any examples?)

* Users can setup LAN games (as above)

* Users can play games anytime they want without internet access (classroom control issue)

 

Can anyone think of anything I've missed? Anyone with a knowledge of if/how you can access internal systems would be appreciated (similar to pythons OS commands)

 

I'm happy to let this go but would like some more feedback on potential issues.

Posted

* Users can download other users projects, even anonymous ones from the internet (safeguarding)

 

That's true of anything though, or any website, just block the websites

 

* Users could gain access to internal systems through scripting, but I'm unsure of if/how/why OS access would be required (anyone have any examples?)

 

Then your systems are insecure and you've already been hacked by the Russians, secure them

 

* Users can setup LAN games (as above)

 

Not if they don't have permission to edit the firewall rules

 

* Users can play games anytime they want without internet access (classroom control issue)

 

Use your control software to block *gotdot* at specific times? Or get the teachers to do their jobs

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