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    VLC Media Player App for Windows 8 (Kickstarter Project)

    The VLC Team have started a Kickstarter project with a goal of raising £40,000 to develop a 'Metro' version of VLC Media Player. Even if you don't use (or like) Windows 8, I think it's still worth donating a pound or two.

    Source: Kickstarter (via Neowin)

    VideoLAN, makers of the very popular, free and open-source media player VLC, are looking for backing on Kickstarter to bring a native version of the app to Windows 8.

    The app will allow users to play all kinds of files, just like the original VLC application, and it also supports the playback of DVDs, VCDs and unencrypted Blu-Rays. The company says all features from current releases will be retained in the Windows 8 version, including support for subtitles, video filters, and equalizer.

    The money invested into the project will allow members of the VideoLAN team to work on VLC for Windows 8 full time, and it will also allow the company to hire professional designers to build it. The team hopes to release the app within three months after raising the money. The first release will run on x86-based devices, and support for ARM architecture will come in a subsequent release.



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    RabbieBurns (9th December 2012)

  3. #2

    RabbieBurns's Avatar
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    Congratulations!

    You are now an official backer of VLC for the new Windows 8 User Experience ("Metro"). Time to tell the world about it!
    Hopefully others will follow suit.

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    Quote Originally Posted by RabbieBurns View Post
    Hopefully others will follow suit.
    TIFKAM doesn't appear overly popular with developers.

    http://www.pcpro.co.uk/news/378562/hit-game-makes-52-in-first-week-on-windows-rt
    Last edited by CyberNerd; 9th December 2012 at 11:00 AM.

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    TechieWils (8th March 2014)

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    Quote Originally Posted by CyberNerd View Post
    TIFKAM doesn't appear overly popular with developers.
    Why on earth did Rubicon make the game ARM-only since this means none of the 40 million+ Windows 8 users can buy it! That's just dumb.

    Also, what has this got to do with TIFKAM? Once you are in the game you only see the game?
    Last edited by Arthur; 9th December 2012 at 11:30 AM.

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    Quote Originally Posted by CyberNerd View Post
    TIFKAM doesn't appear overly popular with developers.

    Great Big War Game makes £52 in first week on Windows 8 Store | News | PC Pro
    So on a format thats what a month old thet sell less than ios or android that has been on tabs or phone for years. There cant be that many rt devices out there

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    Quote Originally Posted by sted View Post
    So on a format thats what a month old thet sell less than ios or android that has been on tabs or phone for years. There cant be that many rt devices out there
    Indeed, sales have flopped. From the article it does sound like MS are putting resources into supporting developers now - but £50 on the first week of sales for a major application is undoubtedly going to be a signal to other developers that windows isn't the platform of choice that it once was.

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    Quote Originally Posted by Arthur View Post
    Why on earth did Rubicon make the game ARM-only since this means none of the 40 million+ Windows 8 users can buy it! That's just dumb.

    Also, what has this got to do with TIFKAM? Once you are in the game you only see the game?
    I guess because RT platforms are ARM only? And they are the only sensibly priced windows tablets. I was under the impression that RT had to be TIFKAM but I may be wrong.

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    Quote Originally Posted by CyberNerd View Post
    sales have flopped.
    Have they?

    Quote Originally Posted by CyberNerd View Post
    From the article it does sound like MS are putting resources into supporting developers now
    Microsoft have been helping (or offering to help) developers for a while now. Remember Minecraft?

    Quote Originally Posted by CyberNerd View Post
    £50 on the first week of sales for a major application is undoubtedly going to be a signal to other developers that Windows isn't the platform of choice that it once was.
    No. It just means developers should release apps and games that are compatible with both Windows 8 and Windows RT. It would be like creating an Android game that only runs on the Nexus 4 and wondering why you aren't selling many copies. Common sense really.

    You can't expect to sell tens of millions of tablets from day one - it takes time.

    Quote Originally Posted by CyberNerd View Post
    I guess because RT platforms are ARM only? / I was under the impression that RT had to be TIFKAM but I may be wrong.
    RT is ARM-only, but I think you are getting TIFKAM/Metro and Windows RT mixed up? It's certainly possible to create apps which don't use or follow the Metro UI/UX guidelines (Google Chrome is a good example, although that isn't available on RT). Games typically don't need to use the Metro UI because they almost always run full-screen (as shown below).



    Windows RT does have a desktop (like Windows 8 does), although you can only buy apps from the Windows Store.


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    Quote Originally Posted by Arthur View Post
    Yes - Nexus7 is selling at 1million a month, and that's just one device in a plethora of android tablets.The ipad mini sold something like 3million units in the first week. RT i doing very badly in comparison.

    Quote Originally Posted by Arthur View Post
    RT is ARM-only, but I think you are getting TIFKAM/Metro and Windows RT mixed up?
    yes I am getting confused. My understanding now is that VLC want cash to make a TIFKAM version, that isn't ARM based. ARM applications should be metro based but don't have to be. traditional windows apps do run on windows 8, but it depends on which version of windows. Metro is the future so developers are encouraged to port apps to it and make their money back by re-selling them for the new interface.
    It's certainly getting much more complicated that "runs on PC or mac" these days.

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    Quote Originally Posted by CyberNerd View Post
    yes I am getting confused. My understanding now is that VLC want cash to make a TIFKAM version, that isn't ARM based. ARM applications should be metro based but don't have to be. traditional windows apps do run on windows 8, but it depends on which version of windows. Metro is the future so developers are encouraged to port apps to it and make their money back by re-selling them for the new interface.
    It's certainly getting much more complicated that "runs on PC or mac" these days.
    I think ARM apps are all Metro based, but RT also has a desktop 'app'
    VLC is making a metro app for x86 and RT will follow after according to the blurb i read earlier

    I happily use VLC desktop mode on my laptop, but on my tablet pc a metro app would be useful.

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    Quote Originally Posted by CyberNerd View Post
    Nexus 7 is selling at 1 million a month, and that's just one device in a plethora of Android tablets. The iPad mini sold something like 3 million units in the first week.
    You have to remember that Windows RT tablets are very new. Motorola's Xoom tablet was one of the first proper Android tablets available and that didn't sell particularly well (only 440,000 in the first three months and then 100-200,000 per quarter after that). Samsung also sold around 242,000 Galaxy Tab's per month. Based on those figures, Microsoft is off to a good start.

    HTC's first Android tablet (the Flyer) sold so well they discontinued it seven months later and haven't made another tablet since.

    The Nexus 7 on the other hand is selling well because it's pretty much the best 7" Android tablet currently available. The hardware and software are well designed, it has great specs, it's cheap, it doesn't come with any of the "added extras" you get with other manufacturers tablets and is heavily advertised on both TV and Google's homepage. There is also lot of demand for a decent Android tablet that is properly supported by the company that makes it.

    The iPad mini is different because that is one tablet sold by a single company. Until recently, if you wanted an iPad your only choices were the £399-£659 9.7" Retina iPad or the £329-£429 iPad 2 (also 9.7"). Understandably there are lots of people who want a cheaper, smaller and lighter iPad, so it is not surprising Apple had sold lots of iPad mini's. Apple also have most of the mindshare when it comes to tablets and they are sold in manys more places all over the world. To most people, all tablets are called iPad's.
    Last edited by Arthur; 9th December 2012 at 03:01 PM.

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    Dear backers,
    Over the last few days, we achieved the following progress:
    The first important news is that a port of VLC to Windows Phone 8 appears to be easier than expected. While the roadmap is about Windows 8 for Intel followed by a version for Windows RT, it appears to be feasible to publish another version with a specific interface for Windows Phone shortly after, since the WP8 APIs are way more similar to Windows 8 than WP7 ones.
    Therefore, this fundraiser will help developping a version of VLC for Windows Phone 8. Interestingly, while WP8 offers the same programming interfaces available to Windows 8 & RT apps, it is less restrictive in some regards. Notably our existing networking code is going to run as is.
    Then, we've been in touch with Microsoft representatives, who are thrilled a bout our endeavor and ready to collaborate with us. They are looking into ways of supporting us directly through non-financial matters, notably hardware, technical and design help. This is great news.
    Moreover, we've been in touch with several designers and some hardware chip vendors about this project.
    Regarding admision to the Windows Store, we will need to stick to Microsofts rules and pass a check called WACK. As published in our "Challenges and Risks" section, we will try very hard to fulfill its requirements in order to be published on the Windows Store. Therefore, as this seems the biggest challenge, we have already been working on that aspect, during the last days.
    A significant number of backers asked about legal implications of a publication of VLC on the Windows Store. So far, the Windows Store terms and conditions seem to be compatible with the GNU GPL.
    About the capability of distributing codecs from the Store, we hope to be able to do it, but we are not sure about it yet. We would like to invite you to have a look at at our generic Legal page on videolan.org, which should answer most questions: VideoLAN - Legal
    You are welcome to get in touch if you require more information.
    We are proud of this campaign's progress so far and we hope make it within the next 18 days.
    We are going to publish more updates this week, including imagery of the current UI mockups as well as a video demonstrating our ideas for Windows Phone.
    Thanks for reading!
    Jean-Baptiste & Felix for the VLC for Windows 8 team
    Looks like its coming to WP8 too

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    The VLC developers have got a big job ahead of them...

    Designing a UI above VLC for Metro is quite easy, and we've already done some proof of concept. Finding a designer would be simple and 1k$ for the project would be too much already It would take a couple of months and be done with it.

    The issue is to get on the store. And this is hard.

    Why is that?

    VLC (and its underlying libraries, including codecs, networking and demuxers) represents around 7M LoC of C, C++ and ASM. All of this is very C99 code and inline ASM. Visual Studio cannot eat that in any way. Believe me, we tried. A lot. So we need to compile the VLC for Windows on Linux, using gcc+mingw.

    Unfortunately, this does not work on WinRT ("Modern UI" or whatever you like to call it). WinRT restricts a lot the Win32 APIs. And only Visual Studio knows which ones. Oh, and the BSD sockets are gone...

    So, we need to change and update the toolchain, fix MingW for WinRT, rewrite the code that is using Win32 APIs since 10 years (and in all underlying libraries too...), write a new UI above this, fix the code using HWND for rendering, port the audio and video outputs, work-around the sandbox for DVD playback, probably write a WinSock2 replacement library to build all the cross-platform libraries that expect a BSD-socket-like library, etc...

    Add to that the need to modify MingW to output dlls that we can load on ARM (Windows RT) and fix all the same different APIs for WP8.

    Of course a lot of the work is not really on VLC, but on being able to compile for WinRT with open source tools, and a lot will be re-usable.

    So, yes, we will need quite a few developers, and therefore money. (Source)

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    RabbieBurns's Avatar
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    they've announced some mock ups of the UI


  18. Thanks to RabbieBurns from:

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