O/S Deployment Thread, Multicast from storage node not working in Technical; Hi
We have had our fog server working really well for a year, i upgraded to 0,30 when it came ...
11th May 2011, 07:41 PM #1
Multicast from storage node not working
We have had our fog server working really well for a year, i upgraded to 0,30 when it came out.
We have just started deploying windows 7, our fog server is nearly full of our xp images, which we want to keep for a while incase we need to roll back for any reason, so we are storing the 7 images on a storage node.
The fog server will multicast fine, however when i try to multicast an image that is on the storage node i get this error in the multicast.log on the fog server and clients sit on please wait.
Anyone got any ideas?
[05-11-11 2:05:06 pm] * [05-11-11 2:05:06 pm] Checking if I am the group manager.
[05-11-11 2:05:06 pm] * [05-11-11 2:05:06 pm] I am the group manager.
[05-11-11 2:05:06 pm] | [05-11-11 2:05:06 pm] Task (19) DT is new!
[05-11-11 2:05:06 pm] | [05-11-11 2:05:06 pm] Task (19) DT failed to execute, image file not found!
11th May 2011, 11:22 PM #2
Is the right UPN Suffix correct for the storage node and image file ??
IE - \\stroage-node\images\win7
Rather than set to local destinations ?
12th May 2011, 02:59 AM #3
Yes upn suffix is as above.
The storage node can deploy an image normally, but try multicasting the same image you get the above error.
12th May 2011, 09:45 AM #4
Is the node the "Master" for your storage group? According to the forums, multicasting always takes place from the master node
>Link to post<
12th May 2011, 08:11 PM #5
yes it is the master (only) node in that storage group.
1st June 2011, 11:32 AM #6
anyone got any ideas on this? really need to get this sorted now.
1st June 2011, 11:50 AM #7
Someone on the FOG forums reported that multicasting was broken with 0.30: Link
Rather than reverting to 0.29, you should be able to substitute the init.gz from 0.29 into your /tftpboot/fog/images folder. I use a similar setup after experiencing a number of problems with 0.30, and the speed and other issues I was seeing went away. I don't use multicasting though so can't say for sure if it will fix the problem you're seeing.
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