How do you do....it? Thread, Unreal UDK in Technical; Does anybody else use this? We run a course on games design for students where this is one of the ...
9th November 2012, 10:34 AM #1
Does anybody else use this? We run a course on games design for students where this is one of the key pieces of software. How do you deploy and manage this?
Currently at 1.8gb and rising we manually install this on 30 machines every month when a new version is released, any advances?
12th November 2012, 01:04 PM #2
- Rep Power
try using psexec with a list of pc and the --ProgressOnly flag for the installer
alternatively (I've to test this) you could run the installer with the --skipdependencies flag and copy the folder of the new installed version on a remote share...then just make the clients point to the share to run udk, this could work to run new updates having all the dependencies already installed
Thanks to noid from:
british_government (13th November 2012)
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