A new project. I have one.
So, I'ma bounce some ideas off you guys. Try not to flinch.
First things first:
Story driven, gameplay driven or RANDOM!!!
Personally, I'd say story driven. A good story will distract people from my bad coding and graphics...
Which leads into:
1st, 2nd or 3rd person...
Now, first person gaming isn't my kind of thing. But, a lot of people like it... Which may help find testers ['cos I totally aint paying them...]
2nd person leave only a couple of choices of game style. [Text adventure... and text adventure with pictures.]
3rd person is where it's at.
So now...
3d or 2d?
I want 3d, that's the current thing... but I suck at 3d modelling.
2d would allow me to just use something random like paint[.net?] for graphics.
Game style... Hmm.
Platformer, RPG, shooting, random adventure [think Zelda style. RPG with no levelling]...
Zelda style is pretty cool. But, I may go platformer.
Game engine?
No. I'ma code it myself. [Why do I make more work for myself... eh, it's a good way to learn.]
Anything I forgot? Any suggestions?
If anyone knows a good GPL work of fiction I can use as a story would be awesome. Otherwise, I'd need to figure out a GOOD story. [suggestions?]
Also, any tropes I should try to avert, subvert or lampshade?
Le EDIT: Holy carp, that's a long post.

