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General Chat Thread, New Survey in General; Think im starting to show my young age (26) GrumbleDook..... dude i think you have lost the plot long day?...
  1. #16

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    Re: New Survey

    Think im starting to show my young age (26)

    GrumbleDook..... dude i think you have lost the plot long day?

  2. #17

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    Re: New Survey

    Quote Originally Posted by bishopsgarthstockton
    ok so how is dogcow evil?
    I guess the point of this poll is to decide

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    Re: New Survey

    What's an emporer? :P

    I think a pretty evil character is the Borg Queen from Star Trek, at least in First Contact anyway. She was a bit... toned back in Voyager tbh.

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    Re: New Survey

    Quote Originally Posted by Norphy
    What's an emporer? :P

    I think a pretty evil character is the Borg Queen from Star Trek, at least in First Contact anyway. She was a bit... toned back in Voyager tbh.
    She does look sexy

  5. #20

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    Re: New Survey

    I think pin head should be on the list...

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    Re: New Survey

    You mean you don't find a hybrid dog / cow or the company that can create such a beast just a tiny bit scary?

  7. #22

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    Re: New Survey

    UAC, for failing to follow a few simple rules of planetary colonisation:

    1) When your life depends on the structural integrity of your base/space station, keep it well lit. Dark corners and unlit passageways invite unobserved problems and make excellent hiding places for demonic hordes.

    2) Emergency lighting is your friend. Self-contained lights that can run off batteries for days have existed since the 20th century. USE THEM.

    3) Teach your space marines how to use a pistol and flash light at the same time. Television actors pretending to be cops can do it, so can they.

    4) Keep hidden compartments, passageways, and crawlspaces to a minimum. This will drastically reduce construction and maintenance costs by keeping the design simple, and make it far easier for a lone marine to save all of humanity.

    5) Develop lock down procedures. They're useful in the event of a sudden loss of pressure to prevent your entire base from leaking air out a single fracture. They can also come in handy when your absurd experiments fail and you find yourself surrounded by blood-thirsty monsters. Seal all the doors. Combine this with #4 so that they can't simply bypass the doors by crawling through unnecessarily large ventilation shafts or open ceilings.

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