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General Chat Thread, 9-Year-Old Girl Raises $15,000 to Make Video Game in General; [It's actually at >$21,000 now...] In the same week that people lost their minds over the Donglegate and upon learning ...
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    X-13's Avatar
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    9-Year-Old Girl Raises $15,000 to Make Video Game

    [It's actually at >$21,000 now...]

    In the same week that people lost their minds over the Donglegate and upon learning that a woman is behind the popular Facebook page "I F*cking Love Science," the Internet redeemed itself somewhat after throwing its collective support behind a Kickstarter campaign that'll help a 9-year-old girl build her very own role-playing game.

    With the help of her mother Susan, Mackenzie Wilson—she goes by Kenzie— turned to the popular crowdfunding site to raise $829, enough money to cover her entrance fee to RPG STEM Camp, a program where kids learn the necessary skills to build their own video games.

    According to her video, the third grader hopes to build an RPG that's free of inappropriate language and violence and that "allows team members to face danger together and get hurt but doesn't kill teammates off and eliminates them from battle."
    [source: Mashable]

    It's cool and everything... but I have concerns [not my image] as do other people.

    There's also the problem of the RPG camp constantly being called a RPG STEM camp... whch as far as I can see, it isn't.
    Last edited by X-13; 25th March 2013 at 01:10 PM.

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    nephilim's Avatar
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    I saw this and had my doubts also. If she wants to build her own RPG, $829 won't do anything.

    Look at this reasonably.
    To make it fun, it would need to be a minimum of 100 hours worth of quests/missions, this is to soak up the full exploration of maps, meeting people etc.
    The map itself would need to be of an equivalent size to Skyrim (or even Morrowind), both are large enough to require long periods of travel, but also include fast travel etc
    The characters would need to be modeled
    There would need to be a leveling system
    There would need to be a class system
    There would need to be an armour system
    There would need to be a weapon system
    There would need to be a health/mana/magicka/stamina system

    Far too much for a 9 year old to comprehend IMO.

    This is just to get her a new laptop because her parents are too tight to stump up the cash

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    X-13's Avatar
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    Quote Originally Posted by nephilim View Post
    If she wants to build her own RPG, $829 won't do anything.
    That's just the cost of the camp, minus lodging costs. Which has ALREADY been paid for.

    At the end of the camp, I'm assuming that she'd have something to show for it... Though, whether you'd call it a game or not is another matter.


    Quote Originally Posted by nephilim View Post
    Look at this reasonably.
    To make it fun, it would need to be a minimum of 100 hours worth of quests/missions, this is to soak up the full exploration of maps, meeting people etc.
    The map itself would need to be of an equivalent size to Skyrim (or even Morrowind), both are large enough to require long periods of travel, but also include fast travel etc
    The characters would need to be modeled
    There would need to be a leveling system
    There would need to be a class system
    There would need to be an armour system
    There would need to be a weapon system
    There would need to be a health/mana/magicka/stamina system
    Journey. That is all.

    But, yeah. It's a week long camp, but it'd need FAR longer than that to get a semi-decent game made. Hell, the planning documentation alone would take longer.


    Le EDIT: 5 days. Not a week.

    Le double EDIT: 5 hours per day... 25 hours to make a game. Not happening.
    Last edited by X-13; 25th March 2013 at 02:05 PM.

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