I have found a lot of people that say it is now unbalanced were those that were owning in MW2, BLOPS and MW3 (1.5K/D upwards), those that say its balanced were those that were doing between 0.1-1.5 K/D average.
Weapons were crazy unbalanced, and didn't seem right. Hence one of the reasons to the switch to Halo 4
I don't think the issue is just weapon balance to be honest, it seems like the play style has adapted since Black Ops. Game pace since then seems to have increased quite a bit. In Black Ops I tended to see people trying to be stealthy and more cautious, MW3 and Black Ops 2 seems to be a case of:
I still try to keep a semi-sneaky approach, but it doesn't seem to work as well as it did in Black Ops.
I haven't played it yet - is the game itself any more difficult? It always seems to be forgotten about with each release.
The irony here is that when playing online, I'll probably get my a$$ kicked. It gets boring after a while... playing mates in the same room's much better.
Multiplayer is easier in some aspects, harder in others. I find survival harder, but getting kills / levelling seems to be easier.
As for zombies, same as always really, difficult until you find the right group of team players and tactics.
Getting addicted to zombies on this, Tranzit in particular. Got to level 23 last night which took over an hour and a half and managed to bank about 20 000 points along the way ready for tonights session.
I haven't played for nearly a month now though, I've gravitated towards gamerscore again.. and Eve online :P
Sweet! Didnt know about them! I know what I'm trying tonight now lol. The ammo for a pack a punch gun costs 4500 anyway so if they last infinetly they are well worth it.