Treyarch didn't have any say in MW3, all they've done is create the wii port...
slighty tweaked weapons skins,
same sounds as old version, MW3 weapons sound EXACTLY the same as COD4 sounds,
new maps based on old ones from different games (mission for example is looking like a map from the game red orchestra - cant remember which one off the top of my head but I know its there).
Look at the battlefield series in the same context..
New engine built from BF2 to BC1
New engine built from BC1 to BC2
New engine built from BC2 to BF3
New skins in each version of the battlefield games
Sounds updated in each edition
New maps in each version of the battlefield games with no previous ties to previous games (exception being where like COD, the best maps from previous editions were bought forward at fans requests, and most maps are brand spanking new which are absolutely massive and in some maps can encompass all of the COD maps in a single BF3 map).
So yeah, same game being bought over and over when you buy the COD Series...only thing COD has that absolutely rocks my world - Zombies!!
i'm not aiming this at mw3 or bf3 in particular, it appears most games now seem to be geared at consoles where they assume players will ALWAYS play online.
@MK-2 would you be surprised if I told you that singleplayer takes longer to do as the maps are bigger, more complex, AI has to be programmed in, and have coded triggers for certain things, not to mention the difficulty levels involved, then you have your cut scenes etc. Multiplayer however maps made, weapons made, humans made, skins created, uniforms created, perks coded in, physics coded in, job done.
I played Battlefield as soon as it came out (big fan of WW2 FPS games), played COD the originals they were good but once completed that was it. I didnt play any of the MW games till black ops. Loved the single player campaign, story and action.
Battlefields 3 vehicle use is brilliant, yet to play Mw3 but if its anything like the previous ones I will probably enjoy them far more. I wouldnt sit there and attack Bf3 though and even today I still dont get why people would. I guess it is the same as the PS3 vs XBOX360 - think they need to grow up personally
BF3 I LOVE the teamplay you get, which you rarely get in the COD series unless there is an entire team of you in your party and working together.
BF3 everyone has common goals and looks out for each other (medic, vehicles, spotting, ammo and all sorts)
COD its every man for himself with the odd exception in demolition / domination
So far I only know of two games using this engine, BF3 and the upcoming Need for speed which actually looks impressive in the more recent previews, in a recent interview they say how working with the DICE guys new engine allowed them to create great draw distance, quickly create detailed roads and add enviromental damage has helped.
Find Out What Makes DICE's Frostbite Engine Tick - Giant Bomb
Oh and talking of BF3:
Here's What You Can Expect in Battlefield 3's Back To Karkand DLC - Giant Bomb
Got to say I'm disappointed with MW3. Not much has changed from COD4 it seems. Even one of the buildings in MW3 was on the Pipeline map in COD4. Thats just lazy!
Saying that however, I've been glued to it since I bought it yesterday
Dice have suggested they are making a story based game which will go through ALL of WW2 from the moment the British declare war to when Germany surrendered. One dev said the game would contain over 60 single player missions, and 20 Co Op missions, and Multiplayer to be based on the time of year of the server (EG snow from december to Feb, green from March to may, crops from June to August, autumn from sept to nov
Multi-player, some of the maps are new, many of the objects and textures are reused. How has multi-player changed in terms of gameplay?
Its literally the same and offers nothing new.
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