Gaming Thread, Beginning of the end? in Fun Stuff; The problem with releasing a new console (in hindsight, I know I was calling for a new handheld only last ...
20th January 2014, 11:42 AM #46
The problem with releasing a new console (in hindsight, I know I was calling for a new handheld only last week!) is that it takes significant R&D costs to develop not to mention logistics. Releasing their games on alternative digital platforms would cost relatively little in comparison and would generate a hell of a lot more profit per sale. It's also much lower risk; if you already own the console/platform the game is released on then you're more likely to buy the game than if it requires you purchasing yet another console.
21st January 2014, 10:53 AM #47
Wii-U Premium Bundle has dropped to Ł180 at Argos.
21st January 2014, 10:55 AM #48
That's how much I paid for my 3DS... These prices are going weird.
Originally Posted by CAM
21st January 2014, 10:56 AM #49
Quote for effect
Originally Posted by nephilim
21st January 2014, 12:01 PM #50
Does seem risky, they haven't exactly got enough in sales figures to make a profit on software sales without their killer title in the fore yet. I'm even considering switching to PC for Watch Dogs, depends what Ubisoft do with UPlay on there.
Originally Posted by X-13
21st January 2014, 08:06 PM #51
Abuse their customers?
Originally Posted by CAM
Seriously though, UPlay was a nightmare last time I used it (Splinter Cell Conviction) but then again, Origin was at the time but the latter isn't too bad any more. If EA can learn perhaps Ubisoft can too
25th January 2014, 10:52 PM #52
Real or fake?
Specs leak for ‘Nintendo Fusion’, Nintendo’s supposed next-gen hardware « VR-Zone
Rumor has it that Nintendo aims to re-vitalize its stake in the next-gen market with Nintendo Fusion–a new hardware solution complete with a handheld and a console unit–as specs and purported details have been leaked by an “insider”.
Fusion Terminal (Console)
- GPGPU: Custom Radeon HD RX 200 GPU CODENAME LADY (2816 shaders @ 960 MHz, 4.60 TFLOP/s, Fillrates: 60.6 Gpixel/s, 170 Gtexel/s)
- CPU: IBM 64-Bit Custom POWER 8-Based IBM 8-Core Processor CODENAME JUMPMAN (2.2 GHz, Shared 6 MB L4 cache)
- Co-CPU: IBM PowerPC 750-based 1.24 GHz Tri-Core Co-Processor CODENAME HAMMER
- Memory: 4 Gigabytes of Unified DDR4 SDRAM CODENAMED KONG, 2 GB DDR3 RAM @ 1600 MHz (12.8 GB/s) On Die CODENAMED BARREL
- 802.11 b/g/n Wireless
- Bluetooth v4.0 BLE
- 2 x USB 3.0
- 1 x Coaxial Cable Input
- 1 x CableCARD Slot
- 4 x Custom Stream-Interface Nodes up to 4 Wii U GamePads
- Versions with Disk Drive play Wii U Optical Disk (4 Layers Maximum), FUSION Holographic Versatile Disc (HVD) and Nintendo 3DS Card Slot
- 1 x HDMI 2.0 1080p/4K Port
- Dolby TrueHD 5.1 or 7.1 Surround Sound
- Inductive Charging Surface for up to 4 FUSION DS or IC-Wii Remote Plus Controllers
- Two versions: Disk Slot Version with 60 Gigs of Internal Flash Storage and Diskless Version with 300 Gigs of Internal Flash Storage
Fusion DS (Handheld)
- CPU: ARMv8-A Cortex-A53 GPU: Custom Adreno 420-based AMD GPU
- COM MEMORY: 3 GB LPDDR3 (2 GB Games, 1 GB OS)
- 2 x 130 mm DVGA (960 x 640) Capacitive Touchscreen
- Slide Out Design with Custom Swivel Tilt Hinge
- Upper Screen made of Gorilla Glass, Comes with Magnetic Cover
- Low End Vibration for Gameplay and App Alerts
- 2 x Motorized Circle Pads for Haptic Feedback
- Thumbprint Security Scanner with Pulse Sensing Feedback
- 2 x 1mp Stereoptic Cameras
- Multi-Array Microphone
- A, B, X, Y, D-Pad, L, R, 1, 2 Buttons
- 3 Axis Tuning Fork Gyroscope, 3 Axis Accelerometer, Magnetometer
- NFC Reader
- 3G Chip with GPS Location
- Bluetooth v4.0 BLE Command Node used to Interface with Bluetooth Devices such as Cell Phones, Tablets
- 16 Gigabytes of Internal Flash Storage (Possible Future Unit With 32 Gigabytes)
- Nintendo 3DS Cart Slot
- SDHC “Holographic Enhanced” Card Slot up to 128 Gigabyte Limit
- Mini USB I/O
- 3300 mAh Li-Ion battery
26th January 2014, 09:50 AM #53
I wouldn't trust much news right now surrounding the Wii U. The media are slinging all manner of speculation around right now, though it isn't out of the ordinary for a new console to be on the drawing board at around this time. It's only made bad by the media seeking quick click counts, in fact the Wii U has been shining a spotlight on some of the dodgier aspects of media press and publisher PR in the digital age.
Talking of which...
Peter Moore: Nintendo's a great partner | Wii U
27th January 2014, 09:12 AM #54
Fake, IMHO. I've heard other rumours of the Fusion idea, which may turn out to be real enough, but that spec has too meny "fantasy" elements to it to be real:
Originally Posted by Arthur
- IBM PPC750 Co-processor. Why? Not just for BC surely. That can be achieved through basic emulation on a Power8 chip - same core instruction set, mostly timing issues.
- Co-Axel input? Cable Card slot? in a console? For sale in more than one region? With cable company backing? I think not.
- "Holographic Versitle Disc" - maybe one day, but whats wrong with 300Gb BluRay? It's be cheaper for a start. Or typical Nintendo 8cm mini discs rather than regular 12cm discs.
- 4Gb unified ram plus another 2gb - for what? If the main storage pool contains both graphics and sytem ram, what needs to use a seperate 2gb reserve?
- 300gb flas storage? What time scales are being suggested that this size flash storage and holographic discs could possible come in at a competitevely affordable price?
- And given the "fusion" concept, a arm processor for DS compatibility would seem more likely
No, I'm calling total BS on this one
Last edited by tmcd35; 27th January 2014 at 09:14 AM.
27th January 2014, 10:38 AM #55
PS4 has an extra 256mb of separate DDR3 ram, to go with the additional OS chip. Makes sense, takes the load off main cpu and ram for OS/downloading/caching and good for power consumption.
Originally Posted by tmcd35
Agree though, the specs sound fake.
27th January 2014, 10:39 AM #56
Originally Posted by tmcd35
27th January 2014, 10:45 AM #57
Originally Posted by tmcd35
It wasn't even the specs that gave it away.
It's the "fusion DS". The 3DS is doing well and hasn't been out THAT long. [The original DS came out in 2004. 3DS has only been out 2-3 years.]
27th January 2014, 10:56 AM #58
To be fair, I had heard rumblings of a "fusion" device somwhere else and it kinda makes sense. Not sure if a whole new DS or a minor update, if anything, would be required. But bringing the two lines closer together, like Vita and PS4 - only better, makes perfect sense for Ninty.
I just read down the Fusion DS specs and they're even more laughable. Reads like a b******d love child of a PS Vita with a SteamOS controller, ouch!
27th January 2014, 10:58 AM #59
Last time a company released a new console early, killing off their old hardware sooner than anticipated, it was Sega with the Dreamcast. I would like to think Nintendo have learnt that lesson.
For better or for worse, Nintendo have to stick it out with the Wii U and improve the situation they're in. Any new console this soon would be suicide, both for this generation and for the next (who would commit to a console that will have the rug pulled from under it if it performs poorly?)
27th January 2014, 11:08 AM #60
Agreed. If the Wii U was pulled barely a year past it's release I'd be unlikely to go near the next console and instead jump ship to the PS4. What they need to do is a tie in With Pokémon X and Y...Pokémon U anyone? You won't see me on Steam for a while...
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