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Gaming Thread, Valve's Employee Guide in Fun Stuff; Reading an article in the beeb this morning about valve ( BBC News - Valve: How going boss-free empowered the ...
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    Valve's Employee Guide

    Reading an article in the beeb this morning about valve (BBC News - Valve: How going boss-free empowered the games-maker) I found a few pictures on there of Valve's employee guide. I did a search for a copy as it looked like very interesting reading, and it is!

    http://newcdn.flamehaus.com/Valve_Handbook_LowRes.pdf
    Last edited by Rawns; 24th September 2013 at 09:37 AM.

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    Is there any mention in there of "Mention HL3 and you're out"

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    Hahahaha! No, however it seems it's acceptable to ask a colleague about it when you take a pee!





    EDIT: AGGH! Just noticed!!! HIS T-SHIRT! HIS TTTTTTTTTTTT-SHIRTTTTTTTTTTTT!

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    If you read it very closely, you'll find out where Shitty Wizard came from

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    Quote Originally Posted by Dopefish View Post
    Is there any mention in there of "Mention HL3 and you're out"
    ha ha quality

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    So they state people are free to work on any projects they wish.....and yet nobody is working on HL3?

    Plan of action:

    Apply for job at Valve
    Get hired and start working on my project "HL3"

    I see no way this could fail

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    Quote Originally Posted by Rawns View Post
    Hahahaha! No, however it seems it's acceptable to ask a colleague about it when you take a pee!


    More accurately with these pics:
    1 - Hi Jane, I can't understand why I'm using a pen and paper to code this damn game, who stole my PC? By the way, your right breast looks misshapen
    2 - Nice t-shirt.....now go have a shave, put some proper clothes on and get to work you douche
    3 - Who the f**k brought in bananas? AND APPLES?! This sh*t needs to stop NOW! Does Gabe look like he eats fruit!
    4 - Hey Jim, I'm working on this project called Codename Penis....think you can give me a hand?

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    Filtered here...

    But, that handbook isn't accurate.

    Valve hiring and firing process compared to high school cliques by former hardware dev | Polygon

    "Now we've all seen the Valve handbook, which offers a very idealized view," she said. "A lot of that is true. It is a pseudo-flat structure, where in small groups you are all peers and make decisions together."But the one thing I found out the hard way is that there is actually a hidden layer of powerful management structure in the company," she added. "And it felt a lot like high school. There are popular kids that have acquired power, then there's the trouble makers and then everyone in between. Everyone in between is OK, but the trouble makers are the ones trying to make a difference."


    Ellsworth described a "weird paranoia in the company that their culture would be contaminated," and after her termination she left the company — along with other high-ranking staff members including former director of business Jason Holtman — feeling "stabbed in the back." She said she had a rough time building up her hardware team because longtime staff members would reject possible new hires "for not fitting in to the [office] culture," and her termination was likely a result of friction caused by her being vocal about the difficulties.

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