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Gaming Thread, Euro Truck Simulator 2 in Fun Stuff; I suspect it's easy for them to do it because they have the mods installed (no damage, no fines, no ...
  1. #616
    Fleetwood's Avatar
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    I suspect it's easy for them to do it because they have the mods installed (no damage, no fines, no speed-limiter etc.) as those mods still work in Multiplayer, since it basically just 'overlays' the main game.

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    Euro Truck Simulator 2 and some DLC is on the latest humble bundle!

    https://www.humblebundle.com/weekly?...af0c-107487117

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    Worth it for the other games as well.

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    Bumppp

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    Until there is a multiplayer, its a bit of a shame that you can be a Billionaire very very quickly in the game.

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    Euro Truck Simulator 2

    Beta Patch 1.14 released on Steam. Source: SCS Blog

    Changelog:
    Quote Originally Posted by SCS Software
    Gameplay:

    • Liftable axles
    • Upload your World of Trucks profile truck from the in-game Screenshot Manager
    • Increased damage for overturned vehicles
    • Tweaked penalties for damaged cargo
    • Automatic transmission tweaked to better handle steep hills (such as the quarry)
    • Camera rotation based on steering and blinkers
    • Correct speed limit after using the train
    • Red light offense isn't reported if the player is too far inside a crossroad
    • More lenient wrong-way offense check to allow maneuvering in small crossroads
    • Better terrain profile interpolation
    • Many improvements in simulation: overturned trucks, damping of rear axles, gearbox

    Models:

    • New truck: DAF XF Euro 6
    • New 6-wheeled chassis for (almost) all trucks
    • Substantial data fixes in most chassis
    • Added driver seats for DAF XF and MAN TGX
    • Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers

    AI:

    • New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads
    • Improved driving rule priorities
    • AI trucks prevented from entering trains
    • Support for sleep time in traffic lights
    • Speed limit detection fixes
    • More realistic AI vehicle speed in curves
    • Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking

    Sound:

    • New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior

    Map:

    • Many map bugs fixed
    • Roads around Kiel and Rostock recreated

    Steam:

    • Steam Rich Presence: job information in "View more info" in the Steam friends list

    Code:

    • Support for decal parts in road edge models
    • Support for multiple truck dealer definitions
    • Allow pedestrian spawning on models
    • Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data

    User interface:

    • Truck browser shows all upgrades and their level requirements
    • Added option to skip cutscenes
    • Speed limit shown on dashboard GPS
    • Support for adviser page switching
    • Speed on adviser is more precise
    • Option to display the password on the login screen
    • Smoother camera movement in showrooms
    • Improved text pasting into input fields
    • Improved city name sorting
    • Updated localization and credits, fixed typos, clarified texts

    Rendering:

    • Fixed blinking objects in mirrors
    • Support for mirror image scaling
    • Support for an additional front mirror
    • Support for flares with visibility capped by angle
    • Better rendering statistics
    • Edge look can be controlled by the attached road look
    • Better handling of vegetation detail with changing distance
    • Support for an additional low-quality vehicle LOD

    Modding:

    • Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
    • Improved miniconsole
    • Telemetry: more precise fuel reporting, job info
    • New cargo definition structure
    • Advisor definition cleanup
    • Content browser improvements
    • Per-sector weather climate profiles

    Editor:

    • Gamma correction of user-picked colors
    • Better handling of high-DPI monitors
    • Texture list
    • New toolbar
    • Sign editor improvements

    To access the beta, you need to switch to the public beta branch in Steam.
    Last edited by kieransaul; 23rd October 2014 at 06:35 PM.



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